Unit | Description |
---|---|
Karel in Python: Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct him to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem-solving. | |
Basic Python and Console Interaction: Students learn the basics of programming by writing programs that interact with users through the keyboard. | |
Conditionals: Students teach their programs to make decisions based on the information it receives. | |
Looping: Students learn how to write more efficient code by using loops as shortcuts. |
Sign up for a free teacher account to get access to curriculum, teacher tools and teacher resources.
Teacher SignupSign up as a student if you are in a school and have a class code given to you by your teacher.
Student Signup