Utah Computer Programming I (2023)
- Level High School
- Contact Hours 60
- Timeframe Year
To view the entire syllabus, click here or click to explore the full course.
Karel in Python
Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct him to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem-solving. |
Basic Python and Console Interaction
Students learn the basics of programming by writing programs that interact with users through the keyboard. |
Conditionals
Students teach their programs to make decisions based on the information it receives. |
Looping
Students learn how to write more efficient code by using loops as shortcuts. |
Explore programs that your students will build throughout this course!
Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.
Learn MoreDidn’t find what you were looking for? Here are a few links that might be useful to you.