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Outline


1. Primitive Types
2. Networks and the Internet
3. Using Objects
4. Boolean Expressions and if Statements
5. System Administration (needs fix for lesson item glitch)
6. Iteration
7. Writing Classes
8. Arrays
9. ArrayLists
10. Algorithms and Recursion
11. Data Structures (Duplicate Shallow)
12. 2D Arrays
13. Inheritance
14. Introduction to Programming in Java with Karel the Dog
15. Java Pretest (Duplicate Shallow)
16. Java Posttest (Duplicate Shallow)
17. Teacher Feedback (Duplicate Shallow)
18. Additional Exercises (Duplicate Shallow)
19. Steganography Lab (Duplicate Shallow)
20. Java Pretest (Duplicate Shallow)