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Game Design in Unity - Semester Two

Units

Unit Description
Effects in Unity: Students learn about game environments and level design. They add effects to game environments such as light objects, particle systems, camera angles and movement, and sound effects.
Project: Design Your Game: Students apply their understanding of the game design process by creating a storyboard for a game they will develop across multiple modules.
Creating in Unity: Students dive deeper into major Unity practices, learning to develop their own prefabs, create different models, use character animation, and apply different user interfaces to their games
Project: Prototyping and Testing Your Game: Students continue designing their final projects as they learn about prototypes and different testing techniques. In this students will develop prototypes for their final game and test different variations on their final product.
Project: Finish Your Game: Students wrap up their final projects in this module. Applying all the different techniques from earlier modules as well as incorporating feedback from the previous module, students will complete and present their final game design.