Unit | Description |
---|---|
Karel Adventures 1: Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures. Recommended for early middle school. | |
Karel Adventures 2: Students continue to follow Karel the Dog on two fun-filled adventures as they learn more advanced concepts in JavaScript. Recommended for early middle school. | |
Tracy Adventures: Students will learn how to use basic commands, variables, and functions in their programs. Recommended for early middle school. | |
Exploring Computing: Students explore different technologies and the impact they have on our world. | |
Exploring Code with Karel: Students learn the basics of programming by giving Karel the Dog commands in a grid world. | |
Exploring the Internet: Students are introduced to network protocols and different strategies used to protect online information. | |
Exploring Digital Citizenship: Students learn about Internet etiquette and how to stay safe on the world wide web. | |
Exploring Art with Code: Students explore the intersection of art and technology by creating art programs using p5.js. | |
Exploring Game Design: The module introduces students to basic video game design elements, game mechanics, sprite and world design, and game programming. Students will program in p5.play. | |
Exploring Web Design: This module introduces students to the basics of designing web pages. Students will learn HTML and CSS. |
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