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Chapter 1

Primitive Types

1.1 Introduction

Vocabulary

Term Definition
Superclass If a class A extends the class B, then B is the superclass of A.
Accessor Methods Methods used to access instance variable and object data. Also referred to as getter methods.
Accessor Method A method that enables user to obtain information about an object’s instance and static variables.
Game Design Blending of computer programming, graphic design, and a storyline.
data aggregation The process of compiling data and presenting it in a organized format.
Voltage quantitative expression of the potential difference in charge between two points in an electrical field
Historical Bias Historical Bias is when the data is collected when the world was in a different state.
Form Factor The size, shape, and physical specifications of any physical aspect of a computer system.
Array Methods Built-in functions that perform various operations on arrays, such as searching, iterating, modifying, and accessing elements.