Please enable JavaScript to use CodeHS

Standards Mapping

for Texas Middle School Tech Apps

114

Standards in this Framework

61

Standards Mapped

53%

Mapped to Course

Standard Lessons
126.14.C.1.A
identify, create, and use files in various formats such as text, raster and vector graphics, video, and audio files
126.14.C.1.B
create original works as a means of personal or group expression
  1. 1.16 Karel Challenges
  2. 3.17 Karel Challenges
  3. 3.18 Final Project
126.14.C.1.C
explore complex systems or issues using models, simulations, and new technologies to make predictions, modify input, and review results
  1. 2.6 Computer Model
126.14.C.1.D
discuss trends and possible outcomes
  1. 2.5 Future of Computing
126.14.C.2.A
participate in personal learning networks to collaborate with peers, experts, or others using digital tools such as blogs, wikis, audio/video communication, or other emerging technologies
  1. 2.5 Future of Computing
126.14.C.2.B
communicate effectively with multiple audiences using a variety of media and formats
  1. 2.6 Computer Model
126.14.C.2.C
read and discuss examples of technical writing
  1. 2.6 Computer Model
126.14.C.3.A
create a research plan to guide inquiry
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.14.C.3.B
discuss and use various search strategies, including keyword(s) and Boolean operators
126.14.C.3.C
select and evaluate various types of digital resources for accuracy and validity
126.14.C.3.D
process data and communicate results
126.14.C.4.A
identify and define relevant problems and significant questions for investigation
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.14.C.4.B
plan and manage activities to develop a solution, design a computer program, or complete a project
  1. 1.1 Introduction to Programming With Karel
  2. 1.2 More Basic Karel
  3. 1.3 Karel Can't Turn Right
  4. 1.4 Functions in Karel
  5. 1.5 The Start Function
  6. 1.6 Top Down Design and Decomposition in Karel
  7. 1.7 Commenting Your Code
  8. 1.8 Super Karel
  9. 1.9 For Loops
  10. 1.10 If Statements
  11. 1.11 If/Else Statements
  12. 1.12 While Loops in Karel
  13. 1.13 Control Structures Example
  14. 1.14 More Karel Examples and Testing
  15. 1.15 How to Indent Your Code
  16. 1.16 Karel Challenges
  17. 2.6 Computer Model
  18. 3.1 Introduction to Programming With Karel
  19. 3.2 More Basic Karel
  20. 3.3 Karel Can't Turn Right
  21. 3.4 Functions in Karel
  22. 3.5 The Start Function
  23. 3.6 Top Down Design and Decomposition in Karel
  24. 3.8 Super Karel
  25. 3.9 For Loops
  26. 3.10 If Statements
  27. 3.11 If/Else Statements
  28. 3.12 While Loops in Karel
  29. 3.13 Control Structures Example
  30. 3.14 More Karel Examples and Testing
  31. 3.17 Karel Challenges
  32. 3.18 Final Project
126.14.C.4.C
collect and analyze data to identify solutions and make informed decisions
  1. 1.14 More Karel Examples and Testing
  2. 2.5 Future of Computing
  3. 2.6 Computer Model
126.14.C.4.D
use multiple processes and diverse perspectives to explore alternative solutions
  1. 1.6 Top Down Design and Decomposition in Karel
  2. 1.14 More Karel Examples and Testing
  3. 1.16 Karel Challenges
  4. 2.5 Future of Computing
126.14.C.4.E
make informed decisions and support reasoning
  1. 1.6 Top Down Design and Decomposition in Karel
  2. 1.7 Commenting Your Code
  3. 1.8 Super Karel
  4. 1.9 For Loops
  5. 1.10 If Statements
  6. 1.11 If/Else Statements
  7. 1.12 While Loops in Karel
  8. 1.13 Control Structures Example
  9. 1.14 More Karel Examples and Testing
  10. 1.15 How to Indent Your Code
  11. 1.16 Karel Challenges
  12. 2.5 Future of Computing
  13. 2.6 Computer Model
  14. 3.6 Top Down Design and Decomposition in Karel
  15. 3.14 More Karel Examples and Testing
  16. 3.17 Karel Challenges
  17. 3.18 Final Project
126.14.C.4.F
transfer current knowledge to the learning of newly encountered technologies
  1. 2.5 Future of Computing
126.14.C.5.A
understand copyright principles, including current laws, fair use guidelines, creative commons, open source, and public domain
126.14.C.5.B
practice ethical acquisition of information and standard methods for citing sources
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.14.C.5.C
practice safe and appropriate online behavior, personal security guidelines, digital identity, digital etiquette, and acceptable use of technology
126.14.C.5.D
understand the negative impact of inappropriate technology use, including online bullying and harassment, hacking, intentional virus setting, invasion of privacy, and piracy such as software, music, video, and other media
126.14.C.6.A
define and use current technology terminology appropriately
  1. 1.5 The Start Function
  2. 1.6 Top Down Design and Decomposition in Karel
  3. 1.13 Control Structures Example
  4. 2.1 History of Computers
  5. 2.2 Computer Organization
  6. 2.3 Software
  7. 2.4 Hardware
  8. 2.5 Future of Computing
  9. 2.6 Computer Model
  10. 3.4 Functions in Karel
  11. 3.6 Top Down Design and Decomposition in Karel
  12. 5.1 History of Computers
126.14.C.6.B
select technology tools based on licensing, application, and support
  1. 2.6 Computer Model
126.14.C.6.C
identify, understand, and use operating systems
  1. 2.2 Computer Organization
  2. 2.3 Software
126.14.C.6.D
understand and use software applications, including selecting and using software for a defined task
  1. 2.3 Software
126.14.C.6.E
identify, understand, and use hardware systems
  1. 2.4 Hardware
126.14.C.6.F
understand troubleshooting techniques such as restarting systems, checking power issues, resolving software compatibility, verifying network connectivity, connecting to remote resources, and modifying display properties
  1. 1.2 More Basic Karel
  2. 2.2 Computer Organization
126.14.C.6.G
demonstrate effective file management strategies such as file naming conventions, location, backup, hierarchy, folder structure, file conversion, tags, labels, and emerging digital organizational strategies
126.14.C.6.H
discuss how changes in technology throughout history have impacted various areas of study
  1. 2.1 History of Computers
  2. 2.5 Future of Computing
  3. 5.1 History of Computers
126.14.C.6.I
discuss the relevance of technology as it applies to college and career readiness, life-long learning, and daily living
  1. 2.1 History of Computers
  2. 2.5 Future of Computing
  3. 5.1 History of Computers
126.14.C.6.J
use a variety of local and remote input sources
  1. 2.2 Computer Organization
126.14.C.6.K
use keyboarding techniques and ergonomic strategies while building speed and accuracy
126.14.C.6.L.i
create and edit files with productivity tools, including: a word processing document using digital typography standards such as page layout, font formatting, paragraph formatting, and list attributes
126.14.C.6.L.ii
create and edit files with productivity tools, including: a spreadsheet workbook using basic computational and graphic components such as basic formulas and functions, data types, and chart generation
126.14.C.6.L.iii
create and edit files with productivity tools, including: a database by manipulating components such as entering and searching for relevant data
126.14.C.6.L.iv
create and edit files with productivity tools, including: a digital publication using relevant publication standards
126.14.C.6.M
plan and create non-linear media projects using graphic design principles
126.14.C.6.N
integrate two or more technology tools to create a new digital product
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.15.C.1.A
identify, create, and use files in various formats such as text, raster and vector graphics, video, and audio files
126.15.C.1.B
create and present original works as a means of personal or group expression
  1. 1.16 Karel Challenges
  2. 3.14 More Karel Examples and Testing
  3. 3.16 Ultra Karel
  4. 3.17 Karel Challenges
  5. 3.18 Final Project
126.15.C.1.C
explore complex systems or issues using models, simulations, and new technologies to make predictions, modify input, and review results
  1. 2.6 Computer Model
126.15.C.1.D
discuss trends and make predictions
  1. 2.5 Future of Computing
126.15.C.2.A
create personal learning networks to collaborate and publish with peers, experts, or others using digital tools such as blogs, wikis, audio/video communication, or other emerging technologies
  1. 2.5 Future of Computing
126.15.C.2.B
communicate effectively with multiple audiences using a variety of media and formats
  1. 2.6 Computer Model
126.15.C.2.C
create products using technical writing strategies
  1. 2.6 Computer Model
126.15.C.3.A
create a research plan to guide inquiry
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.15.C.3.B
use and evaluate various search strategies, including keyword(s) and Boolean operators
126.15.C.3.C
select and evaluate various types of digital resources for accuracy and validity
126.15.C.3.D
process data and communicate results
126.15.C.4.A
identify and define relevant problems and significant questions for investigation
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.15.C.4.B
plan and manage activities to develop a solution, design a computer program, or complete a project
  1. 1.1 Introduction to Programming With Karel
  2. 1.2 More Basic Karel
  3. 1.3 Karel Can't Turn Right
  4. 1.4 Functions in Karel
  5. 1.5 The Start Function
  6. 1.6 Top Down Design and Decomposition in Karel
  7. 1.7 Commenting Your Code
  8. 1.8 Super Karel
  9. 1.9 For Loops
  10. 1.10 If Statements
  11. 1.11 If/Else Statements
  12. 1.12 While Loops in Karel
  13. 1.13 Control Structures Example
  14. 1.14 More Karel Examples and Testing
  15. 1.15 How to Indent Your Code
  16. 1.16 Karel Challenges
  17. 2.6 Computer Model
  18. 3.1 Introduction to Programming With Karel
  19. 3.2 More Basic Karel
  20. 3.3 Karel Can't Turn Right
  21. 3.4 Functions in Karel
  22. 3.5 The Start Function
  23. 3.6 Top Down Design and Decomposition in Karel
  24. 3.8 Super Karel
  25. 3.9 For Loops
  26. 3.10 If Statements
  27. 3.11 If/Else Statements
  28. 3.12 While Loops in Karel
  29. 3.13 Control Structures Example
  30. 3.14 More Karel Examples and Testing
  31. 3.16 Ultra Karel
  32. 3.17 Karel Challenges
  33. 3.18 Final Project
126.15.C.4.C
collect and analyze data to identify solutions and make informed decisions
  1. 1.14 More Karel Examples and Testing
  2. 2.5 Future of Computing
  3. 2.6 Computer Model
126.15.C.4.D
use multiple processes and diverse perspectives to explore alternative solutions
  1. 1.6 Top Down Design and Decomposition in Karel
  2. 1.14 More Karel Examples and Testing
  3. 1.16 Karel Challenges
  4. 2.5 Future of Computing
126.15.C.4.E
make informed decisions and support reasoning
  1. 1.6 Top Down Design and Decomposition in Karel
  2. 1.7 Commenting Your Code
  3. 1.8 Super Karel
  4. 1.9 For Loops
  5. 1.10 If Statements
  6. 1.11 If/Else Statements
  7. 1.12 While Loops in Karel
  8. 1.13 Control Structures Example
  9. 1.14 More Karel Examples and Testing
  10. 1.15 How to Indent Your Code
  11. 1.16 Karel Challenges
  12. 2.5 Future of Computing
  13. 2.6 Computer Model
  14. 3.6 Top Down Design and Decomposition in Karel
  15. 3.14 More Karel Examples and Testing
  16. 3.16 Ultra Karel
  17. 3.17 Karel Challenges
  18. 3.18 Final Project
126.15.C.4.F
transfer current knowledge to the learning of newly encountered technologies
  1. 2.5 Future of Computing
126.15.C.5.A
understand and practice copyright principles, including current fair use guidelines, creative commons, open source, and public domain
126.15.C.5.B
practice ethical acquisition of information and standard methods for citing sources
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.15.C.5.C
practice and explain safe and appropriate online behavior, personal security guidelines, digital identity, digital etiquette, and acceptable use of technology
126.15.C.5.D
understand the negative impact of inappropriate technology use, including online bullying and harassment, hacking, intentional virus setting, invasion of privacy, and piracy such as software, music, video, and other media
126.15.C.6.A
define and use current technology terminology appropriately
  1. 1.5 The Start Function
  2. 1.6 Top Down Design and Decomposition in Karel
  3. 1.13 Control Structures Example
  4. 2.1 History of Computers
  5. 2.2 Computer Organization
  6. 2.3 Software
  7. 2.4 Hardware
  8. 2.5 Future of Computing
  9. 2.6 Computer Model
  10. 3.4 Functions in Karel
  11. 3.6 Top Down Design and Decomposition in Karel
  12. 5.1 History of Computers
126.15.C.6.B
select and apply technology tools based on licensing, application, and support
  1. 2.6 Computer Model
126.15.C.6.C
identify, understand, and use operating systems
  1. 2.2 Computer Organization
  2. 2.3 Software
126.15.C.6.D
understand and use software applications, including selecting and using software for a defined task
  1. 2.3 Software
126.15.C.6.E
identify, understand, and use hardware systems
  1. 2.4 Hardware
126.15.C.6.F
understand troubleshooting techniques such as restarting systems, checking power issues, resolving software compatibility, verifying network connectivity, connecting to remote resources, and modifying display properties
  1. 1.2 More Basic Karel
  2. 2.2 Computer Organization
126.15.C.6.G
implement effective file management strategies such as file naming conventions, location, backup, hierarchy, folder structure, file conversion, tags, labels, and emerging digital organizational strategies
126.15.C.6.H
explain how changes in technology throughout history have impacted various areas of study
  1. 2.1 History of Computers
  2. 2.5 Future of Computing
  3. 5.1 History of Computers
126.15.C.6.I
explain the relevance of technology as it applies to college and career readiness, life-long learning, and daily living
  1. 2.1 History of Computers
  2. 2.5 Future of Computing
  3. 5.1 History of Computers
126.15.C.6.J
use a variety of local and remote input sources
  1. 2.2 Computer Organization
126.15.C.6.K
use keyboarding techniques and ergonomic strategies while building speed and accuracy
126.15.C.6.L.i
create and edit files with productivity tools, including: a word processing document using digital typography standards such as page layout, font formatting, paragraph formatting, and list attributes
126.15.C.6.L.ii
create and edit files with productivity tools, including: a spreadsheet workbook using advanced computational and graphic components such as complex formulas, basic functions, data types, and chart generation
126.15.C.6.L.iii
create and edit files with productivity tools, including: a database by manipulating components such as defining fields, entering data, and designing layouts appropriate for reporting
126.15.C.6.L.iv
create and edit files with productivity tools, including: a digital publication using relevant publication standards
126.15.C.6.M
plan and create non-linear media projects using graphic design principles
126.15.C.6.N
integrate two or more technology tools to create a new digital product
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.16.C.1.A
identify, create, and use files in various formats, including text, raster and vector graphics, video, and audio files
126.16.C.1.B
create, present, and publish original works as a means of personal or group expression
  1. 1.16 Karel Challenges
  2. 3.14 More Karel Examples and Testing
  3. 3.16 Ultra Karel
  4. 3.17 Karel Challenges
  5. 3.18 Final Project
126.16.C.1.C
explore complex systems or issues using models, simulations, and new technologies to develop hypotheses, modify input, and analyze results
  1. 2.6 Computer Model
126.16.C.1.D
analyze trends and forecast possibilities
  1. 2.5 Future of Computing
126.16.C.2.A
create and manage personal learning networks to collaborate and publish with peers, experts, or others using digital tools such as blogs, wikis, audio/video communication, or other emerging technologies
  1. 2.5 Future of Computing
126.16.C.2.B
communicate effectively with multiple audiences using a variety of media and formats
  1. 2.6 Computer Model
126.16.C.2.C
create and publish products using technical writing strategies
  1. 2.6 Computer Model
126.16.C.3.A
create a research plan to guide inquiry
  1. 2.5 Future of Computing
  2. 2.6 Computer Model
126.16.C.3.B
plan, use, and evaluate various search strategies, including keyword(s) and Boolean operators
126.16.C.3.C
select and evaluate various types of digital resources for accuracy and validity
126.16.C.3.D
process data and communicate results
126.16.C.4.A
identify and define relevant problems and significant questions for investigation
126.16.C.4.B
plan and manage activities to develop a solution, design a computer program, or complete a project
126.16.C.4.C
collect and analyze data to identify solutions and make informed decisions
126.16.C.4.D
use multiple processes and diverse perspectives to explore alternative solutions
126.16.C.4.E
make informed decisions and support reasoning
126.16.C.4.F
transfer current knowledge to the learning of newly encountered technologies
  1. 2.5 Future of Computing
126.16.C.5.A
understand, explain, and practice copyright principles, including current laws, fair use guidelines, creative commons, open source, and public domain
126.16.C.5.B
practice and explain ethical acquisition of information and standard methods for citing sources
126.16.C.5.C
practice and explain safe and appropriate online behavior, personal security guidelines, digital identity, digital etiquette, and acceptable use of technology
126.16.C.5.D
understand and explain the negative impact of inappropriate technology use, including online bullying and harassment, hacking, intentional virus setting, invasion of privacy, and piracy such as software, music, video, and other media
126.16.C.6.A
define and use current technology terminology appropriately
  1. 2.2 Computer Organization
  2. 2.3 Software
  3. 2.4 Hardware
126.16.C.6.B
evaluate and select technology tools based on licensing, application, and support
126.16.C.6.C
identify, understand, and use operating systems
  1. 2.2 Computer Organization
  2. 2.3 Software
126.16.C.6.D
understand and use software applications, including selecting and using software for a defined task
  1. 2.3 Software
126.16.C.6.E
identify, understand, and use hardware systems
  1. 2.2 Computer Organization
  2. 2.4 Hardware
126.16.C.6.F
apply troubleshooting techniques, including restarting systems, checking power issues, resolving software compatibility, verifying network connectivity, connecting to remote resources, and modifying display properties
126.16.C.6.G
implement effective file management strategies such as file naming conventions, location, backup, hierarchy, folder structure, file conversion, tags, labels, and emerging digital organizational strategies
126.16.C.6.H
evaluate how changes in technology throughout history have impacted various areas of study
  1. 2.1 History of Computers
  2. 2.5 Future of Computing
  3. 5.1 History of Computers
126.16.C.6.I
evaluate the relevance of technology as it applies to college and career readiness, life-long learning, and daily living
126.16.C.6.J
use a variety of local and remote input sources
126.16.C.6.K
use keyboarding techniques and ergonomic strategies while building speed and accuracy
126.16.C.6.L.i
create and edit files with productivity tools, including: a word processing document using digital typography standards such as page layout, font formatting, paragraph formatting, mail merge, and list attributes
126.16.C.6.L.ii
create and edit files with productivity tools, including: a spreadsheet workbook using advanced computational and graphic components such as complex formulas, advanced functions, data types, and chart generation
126.16.C.6.L.iii
create and edit files with productivity tools, including: a database by manipulating components, including defining fields, entering data, and designing layouts appropriate for reporting
126.16.C.6.L.iv
create and edit files with productivity tools, including: a digital publication using relevant publication standards and graphic design principles
126.16.C.6.M
plan and create non-linear media projects using graphic design principles
126.16.C.6.N
integrate two or more technology tools to create a new digital product