Standards in this Framework
| Standard | Description |
|---|---|
| C.1 | Demonstrate proficiency and skills associated with the use of technologies that are common to a specific occupation. |
| C.2 | Identify proper netiquette when using e-mail, social media, and other technologies for communication purposes. |
| C.3 | Identify potential abuse and unethical uses of laptops, tablets, computers, and/or networks. |
| C.4 | Explain the consequences of social, illegal, and unethical uses of technology (e.g., piracy; illegal downloading; cyberbullying; licensing infringement; inappropriate uses of software, hardware, and mobile devices in the work environment). |
| C.7 | Describe possible threats to a laptop, tablet, computer, and/or network and methods of avoiding attacks. |
| E.5 | Demonstrates information literacy skills. |
| E.6 | Demonstrates information security skills. |
| E.7 | Demonstrates information technology skills. |
| E.8 | Demonstrates knowledge and use of job-specific tools and technologies. |
| E.11 | Demonstrates reading and writing skills. |
| F.1 | Evaluate how sensitive data can be affected by malware and other attacks (e.g., denial-ofservice attacks, ransomware, viruses, worms, spyware, phishing) (CSTA, 2017). |
| G.2.1 | Compare and contrast the various data collection methods, data analysis tools, and data representation tools. |
| G.2.3 | Compare and contrast the various data collection methods, data analysis tools, and data representation tools. |
| G.3.2 | Build a complex solution to a problem that incorporates reusable code (e.g., student created, application programming interfaces (APIs), libraries). |
| G.3.4 | Implement and modify built-in classes. |
| G.3.5 | Create and use user-defined classes. |
| G.3.6 | Instantiate and use objects from user-defined classes. |