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Standards Mapping

for Oklahoma 9-10

29

Standards in this Framework

19

Standards Mapped

65%

Mapped to Course

Standard Lessons
L1.CS.D.01
Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.
L1.CS.HS.01
Explain the interactions between application software, system software, and hardware.
  1. 11.1 Internal Components
L1.CS.T.01
Develop and apply criteria for systematic discovery of errors and systematic strategies for correction of errors in computing systems.
  1. 12.1 Methodology
  2. 12.2 Support Practice
L1.NI.NCO.01
Evaluate the scalability and reliability of networks by identifying and illustrating the basic components of computer networks (e.g., routers, switches, servers, etc.) and network protocols (e.g., IP, DNS, etc.).
  1. 10.6 Domain Name System (DNS)
  2. 10.7 Routing
  3. 11.3 Network Devices
L1.NI.C.01
Compare physical and cybersecurity measures by evaluating trade-offs between the usability and security of a computing system.
  1. 7.8 System Administration
  2. 8.9 Common Security Problems
  3. 11.4 Storage Options
  4. 11.5 Network Options
L1.NI.C.02
Illustrate how sensitive data can be affected by attacks.
  1. 8.9 Common Security Problems
  2. 8.10 SQL Injection Overview
L1.NI.C.03
Recommend security measures to address various scenarios based on information security principles.
  1. 8.9 Common Security Problems
  2. 8.11 Types of SQLi and Prevention
L1.NI.C.04
Explain trade-offs when selecting and implementing cybersecurity recommendations from multiple perspectives such as the user, enterprise, and government.
  1. 8.9 Common Security Problems
L1.DA.S.01
Translate and compare different bit representations of data types, such as characters, numbers, and images.
  1. 10.2 Notational Systems
  2. 10.3 Data Representation
L1.DA.S.02
Evaluate the trade-offs in how data is organized and stored digitally.
  1. 8.4 Databases
L1.DA.CVT.01
Use tools and techniques to locate, collect, and create visualizations of small- and largescale data sets (e.g., paper surveys and online data sets).
L1.DA.IM.01
Show the relationships between collected data elements using computational models.
L1.AP.A.01
Create a prototype that uses algorithms (e. g., searching, sorting, finding shortest distance) to provide a possible solution for a real-world problem.
L1.AP.V.01
Demonstrate the use of lists (e.g., arrays) to simplify solutions, generalizing computational problems instead of repeatedly using primitive variables.
  1. 4.5 Arrays and Objects
L1.AP.C.01
Justify the selection of specific control structures (e.g., sequence, conditionals, repetition, procedures) considering program efficiencies such as readability, performance, and memory usage.
  1. 22.5 For Loops in JavaScript
  2. 22.9 While Loops
  3. 22.10 Loop and a Half
L1.AP.M.01
Break down a solution into procedures using systematic analysis and design.
L1.AP.M.02
Create computational artifacts by systematically organizing, manipulating and/or processing data.
L1.AP.PD.01
Create software by analyzing a problem and/or process, developing and documenting a solution, testing outcomes, and adapting the program for a variety of users.
L1.AP.PD.02
Define and classify a variety of software licensing schemes (e.g., open source, freeware, commercial) and discuss the advantages and disadvantages of each scheme in software development.
  1. 2.6 Creative Credit & Copyright
  2. 7.5 Software Licenses
  3. 10.10 Creative Credit & Copyright
L1.AP.PD.03
While working in a team, develop, test, and refine event-based programs that solve practical problems or allow self expression.
L1.AP.PD.04
Using visual aids and documentation, illustrate the design elements and data flow (e.g., flowcharts, pseudocode) of the development of a complex program.
  1. 4.6 Organizational Techniques
L1.AP.PD.05
Evaluate and refine computational artifacts to make them more user-friendly, efficient and/or accessible.
L1.IC.C.01
Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.
  1. 10.11 Impact of the Internet
L1.IC.C.02
Test and refine computational artifacts to reduce bias and equity deficits.
  1. 10.11 Impact of the Internet
L1.IC.C.03
Demonstrate how a given algorithm applies to problems across disciplines.
L1.IC.SI.01
Demonstrate how computing increases connectivity among people of various cultures.
  1. 10.11 Impact of the Internet
L1.IC.SLE.01
Explain the beneficial and harmful effects that intellectual property laws can have on innovation.
  1. 2.6 Creative Credit & Copyright
  2. 10.10 Creative Credit & Copyright
L1.IC.SLE.02
Explain the privacy concerns related to the large-scale collection and analysis of information about individuals (e.g., how businesses, social media, and the government collects and uses data) that may not be evident to users.
  1. 2.4 Privacy & Security
L1.IC.SLE.03
Evaluate the social and economic consequences of how law and ethics interact with digital aspects of privacy, data, property, information, and identity.
  1. 2.4 Privacy & Security