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TX MS Tech Apps: 126.16.C.1.C

CodeHS Lessons

explore complex systems or issues using models, simulations, and new technologies to develop hypotheses, modify input, and analyze results

Standard
3.1 Computer Model
4.13 Viewing Websites
7.4 DNS
7.5 Routing
7.6 Packets and Protocols
Standard
1.13 Viewing Websites
10.6 Computer Model
12.4 DNS
12.5 Routing
12.6 Packets and Protocols
Standard
1.13 Viewing Websites
10.6 Computer Model
12.4 DNS
12.5 Routing
12.6 Packets and Protocols
Standard
1.13 Viewing Websites
3.4 DNS
3.5 Routing
3.6 Packets and Protocols
Standard
2.6 Computer Model
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.15 Viewing Websites
Standard
4.6 Computer Model
9.13 Viewing Websites
Standard
1.20 Using Data to Refine Game Mechanics
Standard
6.4 DNS
6.5 Routing
6.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
1.20 Using Data to Refine Game Mechanics
3.4 DNS
3.5 Routing
3.6 Packets and Protocols
11.9 Viewing Websites
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
4.13 Viewing Websites
13.4 DNS
13.5 Routing
13.6 Packets and Protocols
Standard
4.16 Viewing Websites
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols
Standard
2.6 Computer Model
8.13 Viewing Websites
Standard
7.4 DNS
7.5 Routing
7.6 Packets and Protocols
Standard
3.4 DNS
3.5 Routing
3.6 Packets and Protocols
5.14 Viewing Websites
Standard
1.20 Using Data to Refine Game Mechanics
6.9 Viewing Websites
9.4 DNS
9.5 Routing
9.6 Packets and Protocols