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DE 3A: 3A-AP-17
CodeHS Lessons
Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.
Standard |
1.4 Functions in Karel |
1.4 Functions in Karel |
1.5 The Start Function |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.7 Commenting Your Code |
1.8 Super Karel |
1.8 Super Karel |
1.9 For Loops |
1.9 For Loops |
1.10 If Statements |
1.10 If Statements |
1.11 If/Else Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
2.1 Challenge Problems |
3.1 Hello World |
3.1 Hello World |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.1 Booleans |
5.2 Logical Operators |
5.2 Logical Operators |
5.3 Comparison Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.6 General For Loops |
5.7 For Loop Practice |
5.7 For Loop Practice |
5.8 Random Numbers |
5.8 Random Numbers |
5.9 While Loops |
5.9 While Loops |
5.10 Loop and a Half |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
8.1 Functions Challenges |
9.1 Timers |
9.1 Timers |
9.2 Random Circles |
9.2 Random Circles |
9.3 Random Ghosts |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.7 Drawing Lines |
9.8 Key Events |
9.8 Key Events |
9.9 Crazy Ball Game |
9.9 Crazy Ball Game |
11.1 Breakout |
11.1 Breakout |
25.1 Intro to Lists/Arrays |
25.2 Indexing Into an Array |
25.3 Adding/Removing From an Array |
25.4 Array Length and Looping Through Arrays |
25.5 Iterating Over an Array |
25.6 Finding an Element in a List |
25.7 Removing an Element From an Array |
25.8 Intro to Objects/Maps |
25.9 Basics of Objects |
25.10 Iterating Over an Object |
25.11 When Do I Use an Object? |
25.12 Intro to Sets |
25.13 Intro to Grids |
25.14 Looping Over a Grid |
25.15 Grid Example: Get a Row |
25.16 Data Structures Challenges |
27.1 Game Design: Helicopter |
15.1 Extra Karel Practice |
26.1 Tic Tac Toe |
24.1 Visualizing Music |
21.1 Evolution Simulation |
20.1 Conway's Game of Life |
20.2 Connect Four |
19.1 Fun Snake |
19.2 Fun Graphics Challenges |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
25.1 Intro to Lists/Arrays |
25.2 Indexing Into an Array |
25.3 Adding/Removing From an Array |
25.4 Array Length and Looping Through Arrays |
25.5 Iterating Over an Array |
25.6 Finding an Element in a List |
25.7 Removing an Element From an Array |
25.8 Intro to Objects/Maps |
25.9 Basics of Objects |
25.10 Iterating Over an Object |
25.11 When Do I Use an Object? |
25.12 Intro to Sets |
25.13 Intro to Grids |
25.14 Looping Over a Grid |
25.15 Grid Example: Get a Row |
25.16 Data Structures Challenges |
27.1 Game Design: Helicopter |
15.1 Extra Karel Practice |
26.1 Tic Tac Toe |
24.1 Visualizing Music |
21.1 Evolution Simulation |
20.1 Conway's Game of Life |
20.2 Connect Four |
19.1 Fun Snake |
19.2 Fun Graphics Challenges |
18.1 Prime Numbers |
17.1 Functions and Parameters Practice |
Standard |
2.10 Top Down Design |
2.10 Top Down Design |
12.1 Classes and Objects |
12.5 Class Variables vs. Instance Variables |
12.6 Inheritance |
12.9 Modules |
16.1 Project: Who Said It? |
12.1 Classes and Objects |
12.5 Class Variables vs. Instance Variables |
12.6 Inheritance |
12.9 Modules |
16.1 Project: Who Said It? |
Standard |
2.1 Objects: Instances of Classes |
2.4 Calling a Void Method |
2.6 Calling a Non-void Method |
5.1 Writing Classes |
Standard |
1.5 Functions in Karel |
1.7 Top Down Design and Decomposition in Karel |
2.1 Practice PT: Pair-Programming Paint! |
5.1 Functions and Parameters 1 |
5.2 Functions and Parameters 2 |
5.3 Functions and Parameters 3 |
5.4 Functions and Return Values 1 |
5.5 Functions and Return Values 2 |
5.7 JavaScript vs Karel |
5.8 Basic JavaScript and Graphics Challenges |
6.1 Project: Tell a Story |
9.1 Practice PT: Steganography |
10.1 Practice PT: Create an Image Filter! |
16.1 Create Performance Task |
Standard |
1.5 Functions in Karel |
1.6 Top Down Design and Decomposition in Karel |
2.1 Practice PT: Pair-Programming Paint! |
5.1 Functions and Parameters 1 |
5.2 Functions and Parameters 2 |
5.3 Functions and Parameters 3 |
5.4 Functions and Return Values 1 |
5.5 Functions and Return Values 2 |
5.7 Python vs Karel |
5.8 Basic Python and Graphics Challenges |
6.1 Practice PT: Tell a Story |
9.1 Practice PT: Steganography |
10.1 Practice PT: Create an Image Filter! |
16.1 Create Performance Task |
29.1 Project: Who Said It? |
27.9 Modules |
27.6 Inheritance |
27.5 Class Variables vs. Instance Variables |
27.1 Classes and Objects |
29.1 Project: Who Said It? |
27.9 Modules |
27.6 Inheritance |
27.5 Class Variables vs. Instance Variables |
27.1 Classes and Objects |
Standard |
1.5 Functions in Karel |
1.7 Top Down Design and Decomposition in Karel |
2.1 Practice PT: Pair-Programming Paint! |
5.1 Functions and Parameters 1 |
5.2 Functions and Parameters 2 |
5.3 Functions and Parameters 3 |
5.4 Functions and Return Values 1 |
5.5 Functions and Return Values 2 |
5.7 JavaScript vs Karel |
5.8 Basic JavaScript and Graphics Challenges |
6.1 Project: Tell a Story |
12.1 Practice PT: Create an Image Filter! |
19.1 Create Performance Task |
31.1 Practice PT: Steganography |
Standard |
1.4 Functions in Karel |
1.4 Functions in Karel |
1.5 The Start Function |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.7 Commenting Your Code |
1.8 Super Karel |
1.8 Super Karel |
1.9 For Loops |
1.9 For Loops |
1.10 If Statements |
1.10 If Statements |
1.11 If/Else Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
1.15 How to Indent Your Code |
11.1 Extra Karel Practice |
13.10 Top Down Design |
11.1 Extra Karel Practice |
13.10 Top Down Design |
Standard |
1.6 Functions in HTML |
4.4 JavaScript Objects |
4.10 For/In Loops |
9.3 User Input |
9.2 Variables |
9.4 Basic Math in JavaScript |
9.5 Booleans |
9.6 Logical Operators |
9.7 Comparison Operators |
9.8 If Statements |
9.9 For Loops in JavaScript |
9.10 For Loop Practice |
9.11 Random Numbers |
9.12 While Loops |
9.13 Loop and a Half |
9.14 Functions and Parameters 1 |
9.15 Functions and Parameters 2 |
9.16 Functions and Return Values 1 |
9.17 Functions and Return Values 2 |
9.18 Local Variables and Scope |
9.19 Intro to Lists/Arrays |
9.20 Indexing Into an Array |
9.21 Adding/Removing From an Array |
9.22 Array Length and Looping Through Arrays |
9.13 Loop and a Half |
9.2 Variables |
9.3 User Input |
9.4 Basic Math in JavaScript |
9.5 Booleans |
9.6 Logical Operators |
9.7 Comparison Operators |
9.8 If Statements |
9.9 For Loops in JavaScript |
9.10 For Loop Practice |
9.11 Random Numbers |
9.12 While Loops |
9.1 Hello World |
9.14 Functions and Parameters 1 |
9.15 Functions and Parameters 2 |
9.16 Functions and Return Values 1 |
9.17 Functions and Return Values 2 |
9.18 Local Variables and Scope |
9.19 Intro to Lists/Arrays |
9.20 Indexing Into an Array |
9.21 Adding/Removing From an Array |
9.22 Array Length and Looping Through Arrays |
9.1 Hello World |
Standard |
21.1 Challenge Problems |
22.10 Loop and a Half |
22.9 While Loops |
22.8 Random Numbers |
22.7 For Loop Practice |
22.6 General For Loops |
22.5 For Loops in JavaScript |
22.4 If Statements |
22.3 Comparison Operators |
22.2 Logical Operators |
22.1 Booleans |
21.1 Challenge Problems |
22.10 Loop and a Half |
22.9 While Loops |
22.8 Random Numbers |
22.7 For Loop Practice |
22.6 General For Loops |
22.5 For Loops in JavaScript |
22.4 If Statements |
22.3 Comparison Operators |
22.2 Logical Operators |
22.1 Booleans |
Standard |
6.4 Using Methods to Update String States |
6.4 Using Methods to Update String States |
Standard |
3.5 Top Down Design |
3.5 Top Down Design |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Super Karel |
2.8 Super Karel |
2.9 For Loops |
2.9 For Loops |
2.10 If Statements |
2.10 If Statements |
2.11 If/Else Statements |
2.11 If/Else Statements |
2.12 While Loops in Karel |
2.12 While Loops in Karel |
2.13 Control Structures Example |
2.13 Control Structures Example |
2.14 More Karel Examples and Testing |
2.14 More Karel Examples and Testing |
2.15 How to Indent Your Code |
2.15 How to Indent Your Code |
3.10 Top Down Design |
3.10 Top Down Design |
4.1 Extra Karel Practice |
4.1 Extra Karel Practice |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Super Karel |
2.8 Super Karel |
2.9 For Loops |
2.9 For Loops |
2.10 If Statements |
2.10 If Statements |
2.11 If/Else Statements |
2.11 If/Else Statements |
2.12 While Loops in Karel |
2.12 While Loops in Karel |
2.13 Control Structures Example |
2.13 Control Structures Example |
2.14 More Karel Examples and Testing |
2.14 More Karel Examples and Testing |
2.15 How to Indent Your Code |
2.15 How to Indent Your Code |
3.1 Hello World |
3.1 Hello World |
3.2 Variables |
3.2 Variables |
3.3 User Input |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
3.5 Using Graphics in JavaScript |
6.10 Top Down Design |
4.1 Extra Karel Practice |
4.1 Extra Karel Practice |
6.10 Top Down Design |
Standard |
1.4 Functions in Karel |
1.4 Functions in Karel |
1.5 The Start Function |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.7 Commenting Your Code |
1.8 Super Karel |
1.8 Super Karel |
1.9 For Loops |
1.9 For Loops |
1.10 If Statements |
1.10 If Statements |
1.11 If/Else Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
1.15 How to Indent Your Code |
Standard |
1.3 Comments & Pseudocode |
2.5 Functions |
3.1 micro:bit Challenges |
3.4 Final Project |
Standard |
1.3 Comments & Pseudocode |
2.4 Functions |
3.1 Arduino Challenges |
3.4 Final Project |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
7.1 Pokemon Simulation |
9.1 Java Outside of CodeHS |
8.1 Mad Libs |
7.1 Pokemon Simulation |
9.1 Java Outside of CodeHS |
8.1 Mad Libs |
Standard |
1.13 Control Structures Example |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
1.15 How to Indent Your Code |
1.16 Karel Challenges |
1.16 Karel Challenges |
2.8 Comparison Operators |
2.8 Comparison Operators |
2.9 For Loops |
2.9 For Loops |
2.10 While Loops |
2.10 While Loops |
2.11 If Statements |
2.11 If Statements |
2.12 Loop-and-a-Half |
2.12 Loop-and-a-Half |
2.13 Short-Circuit Evaluation |
2.13 Short-Circuit Evaluation |
2.14 De Morgan's Laws |
2.14 De Morgan's Laws |
2.15 Strings |
2.15 Strings |
3.1 Java Methods |
3.1 Java Methods |
3.2 Methods and Parameters |
3.2 Methods and Parameters |
3.3 Methods and Return Values |
3.3 Methods and Return Values |
3.4 Javadocs and More Methods |
3.4 Javadocs and More Methods |
3.5 Strings Methods |
3.5 Strings Methods |
3.6 Strings and Characters |
3.6 Strings and Characters |
3.7 Exceptions |
3.7 Exceptions |
3.8 String Processing |
3.8 String Processing |
4.1 Using a Class as a Client |
4.1 Using a Class as a Client |
5.1 What are Data Structures? |
5.1 What are Data Structures? |
5.2 Introduction to Arrays |
5.2 Introduction to Arrays |
5.3 Using Arrays |
5.3 Using Arrays |
5.5 ArrayList Methods |
5.5 ArrayList Methods |
5.6 Arrays vs ArrayLists |
5.6 Arrays vs ArrayLists |
5.8 The List Interface |
5.8 The List Interface |
5.9 2D Arrays (Matrices or Grids) |
5.9 2D Arrays (Matrices or Grids) |
5.11 HashMaps |
5.11 HashMaps |
5.12 Binary |
5.12 Binary |
6.1 Writing BlackJack |
6.1 Writing BlackJack |
8.1 What is an Algorithm? |
8.1 What is an Algorithm? |
8.2 Linear Search |
8.2 Linear Search |
8.3 Binary Search |
8.3 Binary Search |
8.4 Selection Sort |
8.4 Selection Sort |
8.5 Insertion Sort |
8.5 Insertion Sort |
8.6 Advanced: Recursion |
8.6 Advanced: Recursion |
8.7 Mergesort |
8.7 Mergesort |
10.1 Final Project |
10.1 Final Project |
13.1 Java Outside of CodeHS |
12.1 Mad Libs |
12.1 Mad Libs |
11.1 Pokemon Simulation |
11.1 Pokemon Simulation |
13.1 Java Outside of CodeHS |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.8 Random Numbers |
7.8 Random Numbers |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
1.10 Simulation |
1.10 Simulation |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
6.1 Hello World |
6.1 Hello World |
6.2 Variables |
6.2 Variables |
6.3 User Input |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
6.5 Using Graphics in JavaScript |
9.1 Booleans |
9.1 Booleans |
9.2 Logical Operators |
9.2 Logical Operators |
9.3 Comparison Operators |
9.3 Comparison Operators |
9.4 If Statements |
9.4 If Statements |
9.5 For Loops in JavaScript |
9.5 For Loops in JavaScript |
9.6 General For Loops |
9.6 General For Loops |
9.7 For Loop Practice |
9.7 For Loop Practice |
9.8 Random Numbers |
9.8 Random Numbers |
9.9 While Loops |
9.9 While Loops |
9.10 Loop and a Half |
9.10 Loop and a Half |
11.1 Functions and Parameters 1 |
11.1 Functions and Parameters 1 |
11.2 Functions and Parameters 2 |
11.2 Functions and Parameters 2 |
11.3 Functions and Parameters 3 |
11.3 Functions and Parameters 3 |
11.4 Functions and Return Values 1 |
11.4 Functions and Return Values 1 |
11.5 Functions and Return Values 2 |
11.5 Functions and Return Values 2 |
11.6 Timers |
11.6 Timers |
11.7 Random Circles |
11.7 Random Circles |
11.8 Random Ghosts |
11.8 Random Ghosts |
11.9 Bouncing Ball |
11.9 Bouncing Ball |
11.10 Mouse Events: Mouse Clicked |
11.10 Mouse Events: Mouse Clicked |
11.11 Intro to Lists/Arrays |
11.11 Intro to Lists/Arrays |
11.12 Adding/Removing From an Array |
11.12 Adding/Removing From an Array |
11.13 Array Length and Looping Through Arrays |
11.13 Array Length and Looping Through Arrays |
11.14 Iterating Over an Array |
11.14 Iterating Over an Array |
17.1 Mouse Events: Mouse Moved |
17.2 Drawing Lines |
17.3 Key Events |
17.4 Crazy Ball Game |
18.1 Indexing Into an Array |
18.2 Finding an Element in a List |
18.3 Removing an Element From an Array |
19.1 Intro to Objects/Maps |
19.2 Basics of Objects |
19.3 Iterating Over an Object |
19.4 When Do I Use an Object? |
19.5 Intro to Sets |
19.6 Intro to Grids |
19.7 Looping Over a Grid |
19.8 Grid Example: Get a Row |
19.9 Data Structures Challenges |
14.1 Extra Karel Practice |
16.1 Functions and Parameters Practice |
17.1 Mouse Events: Mouse Moved |
17.2 Drawing Lines |
17.3 Key Events |
17.4 Crazy Ball Game |
18.1 Indexing Into an Array |
18.2 Finding an Element in a List |
18.3 Removing an Element From an Array |
19.1 Intro to Objects/Maps |
19.2 Basics of Objects |
19.3 Iterating Over an Object |
19.4 When Do I Use an Object? |
19.5 Intro to Sets |
19.6 Intro to Grids |
19.7 Looping Over a Grid |
19.8 Grid Example: Get a Row |
19.9 Data Structures Challenges |
14.1 Extra Karel Practice |
16.1 Functions and Parameters Practice |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
14.1 Booleans |
14.2 Logical Operators |
14.3 Comparison Operators |
14.4 If Statements |
14.5 For Loops in JavaScript |
14.6 General For Loops |
14.7 For Loop Practice |
14.8 Random Numbers |
14.9 While Loops |
14.10 Loop and a Half |
17.1 Functions and Parameters 1 |
17.2 Functions and Parameters 2 |
17.3 Functions and Parameters 3 |
17.4 Functions and Return Values 1 |
17.5 Functions and Return Values 2 |
17.6 Timers |
17.7 Random Circles |
17.8 Random Ghosts |
17.9 Bouncing Ball |
17.10 Mouse Events: Mouse Clicked |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
17.11 Intro to Lists/Arrays |
19.1 Indexing Into an Array |
17.12 Adding/Removing From an Array |
17.13 Array Length and Looping Through Arrays |
17.14 Iterating Over an Array |
19.2 Finding an Element in a List |
19.3 Removing an Element From an Array |
20.1 Intro to Objects/Maps |
20.2 Basics of Objects |
20.3 Iterating Over an Object |
20.4 When Do I Use an Object? |
20.5 Intro to Sets |
20.6 Intro to Grids |
20.7 Looping Over a Grid |
20.8 Grid Example: Get a Row |
20.9 Data Structures Challenges |
12.1 Extra Karel Practice |
18.1 Functions and Parameters Practice |
14.1 Booleans |
14.2 Logical Operators |
14.3 Comparison Operators |
14.4 If Statements |
14.5 For Loops in JavaScript |
14.6 General For Loops |
14.7 For Loop Practice |
14.8 Random Numbers |
14.9 While Loops |
14.10 Loop and a Half |
17.1 Functions and Parameters 1 |
17.2 Functions and Parameters 2 |
17.3 Functions and Parameters 3 |
17.4 Functions and Return Values 1 |
17.5 Functions and Return Values 2 |
17.6 Timers |
17.7 Random Circles |
17.8 Random Ghosts |
17.9 Bouncing Ball |
17.10 Mouse Events: Mouse Clicked |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
16.3 Key Events |
16.4 Crazy Ball Game |
17.11 Intro to Lists/Arrays |
19.1 Indexing Into an Array |
17.12 Adding/Removing From an Array |
17.13 Array Length and Looping Through Arrays |
17.14 Iterating Over an Array |
19.2 Finding an Element in a List |
19.3 Removing an Element From an Array |
20.1 Intro to Objects/Maps |
20.2 Basics of Objects |
20.3 Iterating Over an Object |
20.4 When Do I Use an Object? |
20.5 Intro to Sets |
20.6 Intro to Grids |
20.7 Looping Over a Grid |
20.8 Grid Example: Get a Row |
20.9 Data Structures Challenges |
12.1 Extra Karel Practice |
18.1 Functions and Parameters Practice |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
6.6 Top Down Design and Decomposition in Karel |
10.4 Final Project |
10.1 micro:bit Challenges |
9.5 Functions |
6.15 How to Indent Your Code |
6.14 More Karel Examples and Testing |
6.13 Control Structures Example |
6.12 While Loops in Karel |
6.11 If/Else Statements |
6.10 If Statements |
6.9 For Loops |
6.8 Super Karel |
6.7 Commenting Your Code |
6.4 Functions in Karel |
6.5 The Start Function |
6.4 Functions in Karel |
6.15 How to Indent Your Code |
6.14 More Karel Examples and Testing |
6.13 Control Structures Example |
6.12 While Loops in Karel |
6.11 If/Else Statements |
6.10 If Statements |
6.9 For Loops |
6.8 Super Karel |
6.7 Commenting Your Code |
6.6 Top Down Design and Decomposition in Karel |
6.5 The Start Function |
Standard |
1.4 Functions in Karel |
1.4 Functions in Karel |
1.5 The Start Function |
1.5 The Start Function |
1.6 Top Down Design and Decomposition in Karel |
1.6 Top Down Design and Decomposition in Karel |
1.7 Commenting Your Code |
1.7 Commenting Your Code |
1.8 Super Karel |
1.8 Super Karel |
1.9 For Loops |
1.9 For Loops |
1.10 If Statements |
1.10 If Statements |
1.11 If/Else Statements |
1.11 If/Else Statements |
1.12 While Loops in Karel |
1.12 While Loops in Karel |
1.13 Control Structures Example |
1.13 Control Structures Example |
1.14 More Karel Examples and Testing |
1.14 More Karel Examples and Testing |
1.15 How to Indent Your Code |
1.15 How to Indent Your Code |
2.1 Challenge Problems |
2.1 Challenge Problems |
4.1 Hello World |
4.1 Hello World |
4.2 Variables |
4.2 Variables |
4.3 User Input |
4.3 User Input |
4.4 Basic Math in JavaScript |
4.4 Basic Math in JavaScript |
4.5 Using Graphics in JavaScript |
4.5 Using Graphics in JavaScript |
6.1 Booleans |
6.1 Booleans |
6.2 Logical Operators |
6.2 Logical Operators |
6.3 Comparison Operators |
6.3 Comparison Operators |
6.4 If Statements |
6.4 If Statements |
6.5 For Loops in JavaScript |
6.5 For Loops in JavaScript |
6.6 General For Loops |
6.6 General For Loops |
6.7 For Loop Practice |
6.7 For Loop Practice |
6.8 Random Numbers |
6.8 Random Numbers |
6.9 While Loops |
6.9 While Loops |
6.10 Loop and a Half |
6.10 Loop and a Half |
8.1 Functions and Parameters 1 |
8.1 Functions and Parameters 1 |
8.2 Functions and Parameters 2 |
8.2 Functions and Parameters 2 |
8.3 Functions and Parameters 3 |
8.3 Functions and Parameters 3 |
8.4 Functions and Return Values 1 |
8.4 Functions and Return Values 1 |
8.5 Functions and Return Values 2 |
8.5 Functions and Return Values 2 |
8.6 Local Variables and Scope |
8.6 Local Variables and Scope |
9.1 Functions Challenges |
9.1 Functions Challenges |
10.1 Timers |
10.1 Timers |
10.2 Random Circles |
10.2 Random Circles |
10.3 Random Ghosts |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.7 Drawing Lines |
10.8 Key Events |
10.8 Key Events |
10.9 Crazy Ball Game |
10.9 Crazy Ball Game |
12.1 Breakout |
12.1 Breakout |
26.1 Intro to Lists/Arrays |
26.2 Indexing Into an Array |
26.3 Adding/Removing From an Array |
26.4 Array Length and Looping Through Arrays |
26.5 Iterating Over an Array |
26.6 Finding an Element in a List |
26.7 Removing an Element From an Array |
26.8 Intro to Objects/Maps |
26.9 Basics of Objects |
26.10 Iterating Over an Object |
26.11 When Do I Use an Object? |
26.12 Intro to Sets |
26.13 Intro to Grids |
26.14 Looping Over a Grid |
26.15 Grid Example: Get a Row |
26.16 Data Structures Challenges |
28.1 Game Design: Helicopter |
16.1 Extra Karel Practice |
27.1 Tic Tac Toe |
25.1 Visualizing Music |
22.1 Evolution Simulation |
21.1 Conway's Game of Life |
21.2 Connect Four |
20.1 Fun Snake |
20.2 Fun Graphics Challenges |
19.1 Prime Numbers |
18.1 Functions and Parameters Practice |
26.1 Intro to Lists/Arrays |
26.2 Indexing Into an Array |
26.3 Adding/Removing From an Array |
26.4 Array Length and Looping Through Arrays |
26.5 Iterating Over an Array |
26.6 Finding an Element in a List |
26.7 Removing an Element From an Array |
26.8 Intro to Objects/Maps |
26.9 Basics of Objects |
26.10 Iterating Over an Object |
26.11 When Do I Use an Object? |
26.12 Intro to Sets |
26.13 Intro to Grids |
26.14 Looping Over a Grid |
26.15 Grid Example: Get a Row |
26.16 Data Structures Challenges |
28.1 Game Design: Helicopter |
16.1 Extra Karel Practice |
27.1 Tic Tac Toe |
25.1 Visualizing Music |
22.1 Evolution Simulation |
21.1 Conway's Game of Life |
21.2 Connect Four |
20.1 Fun Snake |
20.2 Fun Graphics Challenges |
19.1 Prime Numbers |
18.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.8 Random Numbers |
7.8 Random Numbers |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.6 Top Down Design and Decomposition in Karel |
11.5 The Start Function |
Standard |
2.1 Hello World |
2.1 Hello World |
2.2 Variables |
2.2 Variables |
2.3 User Input |
2.3 User Input |
2.4 Basic Math in JavaScript |
2.4 Basic Math in JavaScript |
2.5 Using Graphics in JavaScript |
2.5 Using Graphics in JavaScript |
Standard |
2.4 Functions in Karel |
2.4 Functions in Karel |
2.5 The Start Function |
2.5 The Start Function |
2.6 Top Down Design and Decomposition in Karel |
2.6 Top Down Design and Decomposition in Karel |
2.7 Commenting Your Code |
2.7 Commenting Your Code |
2.8 Abstraction |
2.8 Abstraction |
2.9 Super Karel |
2.9 Super Karel |
2.10 For Loops |
2.10 For Loops |
2.11 If Statements |
2.11 If Statements |
2.12 If/Else Statements |
2.12 If/Else Statements |
2.13 While Loops in Karel |
2.13 While Loops in Karel |
2.14 Control Structures Example |
2.14 Control Structures Example |
2.15 More Karel Examples and Testing |
2.15 More Karel Examples and Testing |
2.16 How to Indent Your Code |
2.16 How to Indent Your Code |
3.2 Challenge Problems |
3.2 Challenge Problems |
5.1 Hello World |
5.1 Hello World |
5.2 Variables |
5.2 Variables |
5.3 User Input |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.1 Booleans |
7.2 Logical Operators |
7.2 Logical Operators |
7.3 Comparison Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.6 General For Loops |
7.7 For Loop Practice |
7.7 For Loop Practice |
7.9 While Loops |
7.9 While Loops |
7.10 Loop and a Half |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.6 Timers |
9.7 Random Circles |
9.7 Random Circles |
9.8 Random Ghosts |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
9.14 Iterating Over an Array |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
15.1 Mouse Events: Mouse Moved |
15.2 Drawing Lines |
15.3 Key Events |
15.4 Crazy Ball Game |
16.1 Indexing Into an Array |
16.2 Finding an Element in a List |
16.3 Removing an Element From an Array |
17.1 Intro to Objects/Maps |
17.2 Basics of Objects |
17.3 Iterating Over an Object |
17.4 When Do I Use an Object? |
17.5 Intro to Sets |
17.6 Intro to Grids |
17.7 Looping Over a Grid |
17.8 Grid Example: Get a Row |
17.9 Data Structures Challenges |
12.1 Extra Karel Practice |
14.1 Functions and Parameters Practice |
Standard |
1.10 Top Down Design |
1.10 Top Down Design |
3.3 Comments & Pseudocode |
11.6 Top Down Design and Decomposition in Karel |
15.4 Final Project |
15.1 micro:bit Challenges |
14.5 Functions |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |
11.13 Control Structures Example |
11.12 While Loops in Karel |
11.11 If/Else Statements |
11.10 If Statements |
11.9 For Loops |
11.8 Super Karel |
11.7 Commenting Your Code |
11.4 Functions in Karel |
11.5 The Start Function |
11.4 Functions in Karel |
11.15 How to Indent Your Code |
11.14 More Karel Examples and Testing |