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CSTA 2: 2-AP-12
CodeHS Lessons
Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
| Standard |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 8.1 Functions Challenges |
| 9.3 Random Ghosts |
| 9.4 Bouncing Ball |
| 9.5 Mouse Events: Mouse Clicked |
| 9.6 Mouse Events: Mouse Moved |
| 9.7 Drawing Lines |
| 9.8 Key Events |
| 9.9 Crazy Ball Game |
| 11.1 Breakout |
| 25.15 Grid Example: Get a Row |
| 17.1 Functions and Parameters Practice |
| 25.16 Data Structures Challenges |
| 27.1 Game Design: Helicopter |
| 15.1 Extra Karel Practice |
| 16.1 Extra Karel Puzzles |
| 26.1 Tic Tac Toe |
| 24.1 Visualizing Music |
| 21.1 Evolution Simulation |
| 20.1 Conway's Game of Life |
| 20.2 Connect Four |
| 19.1 Fun Snake |
| 19.2 Fun Graphics Challenges |
| 18.1 Prime Numbers |
| 25.14 Looping Over a Grid |
| 25.13 Intro to Grids |
| 25.12 Intro to Sets |
| 25.11 When Do I Use an Object? |
| 25.10 Iterating Over an Object |
| 25.9 Basics of Objects |
| 25.8 Intro to Objects/Maps |
| 25.7 Removing an Element From an Array |
| 25.6 Finding an Element in a List |
| 25.5 Iterating Over an Array |
| 25.4 Array Length and Looping Through Arrays |
| 25.3 Adding/Removing From an Array |
| 25.2 Indexing Into an Array |
| 25.1 Intro to Lists/Arrays |
| Standard |
| 5.4 Nested Control Structures |
| 8.2 Lists |
| 8.3 For Loops and Lists |
| 9.1 2d Lists |
| 9.5 Equivalence vs. Identity |
| 12.6 Inheritance |
| 16.1 Project: Who Said It? |
| Standard |
| 27.6 Inheritance |
| 29.1 Project: Who Said It? |
| Standard |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 11.1 Extra Karel Practice |
| 12.1 Extra Karel Puzzles |
| Standard |
| 9.19 Intro to Lists/Arrays |
| 9.20 Indexing Into an Array |
| 9.21 Adding/Removing From an Array |
| 9.22 Array Length and Looping Through Arrays |
| Standard |
| 4.3 Looping |
| 4.4 Branching |
| Standard |
| 8.1 Conditionals and State Change |
| 8.2 Conditionals using Parameters |
| Standard |
| 6.1 Control Structures Example |
| 7.1 Karel Challenges |
| Standard |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 4.1 Extra Karel Practice |
| 5.1 Extra Karel Puzzles |
| Standard |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 4.1 Extra Karel Practice |
| 5.1 Extra Karel Puzzles |
| Standard |
| 6.2 Lists |
| 6.3 For Loops and Lists |
| 6.5 2d Lists |
| Standard |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 3.17 Karel Challenges |
| 3.13 Control Structures Example |
| Standard |
| 2.1 For Loops |
| 2.2 While Loops |
| 2.4 If/Else Statements |
| 3.1 micro:bit Challenges |
| Standard |
| 2.1 Loops |
| 2.2 If/Else Statements |
| 2.3 Arithmetic, Comparison, and Logical Operators |
| 3.1 Arduino Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 11.8 Random Ghosts |
| 11.9 Bouncing Ball |
| 11.10 Mouse Events: Mouse Clicked |
| 11.11 Intro to Lists/Arrays |
| 11.12 Adding/Removing From an Array |
| 11.13 Array Length and Looping Through Arrays |
| 11.14 Iterating Over an Array |
| 15.1 Extra Karel Puzzles |
| 14.1 Extra Karel Practice |
| 19.9 Data Structures Challenges |
| 16.1 Functions and Parameters Practice |
| 19.8 Grid Example: Get a Row |
| 19.7 Looping Over a Grid |
| 19.6 Intro to Grids |
| 19.5 Intro to Sets |
| 19.4 When Do I Use an Object? |
| 19.3 Iterating Over an Object |
| 19.2 Basics of Objects |
| 19.1 Intro to Objects/Maps |
| 18.3 Removing an Element From an Array |
| 18.2 Finding an Element in a List |
| 18.1 Indexing Into an Array |
| 17.4 Crazy Ball Game |
| 17.3 Key Events |
| 17.2 Drawing Lines |
| 17.1 Mouse Events: Mouse Moved |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 18.1 Functions and Parameters Practice |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 20.9 Data Structures Challenges |
| 20.8 Grid Example: Get a Row |
| 20.7 Looping Over a Grid |
| 20.6 Intro to Grids |
| 20.5 Intro to Sets |
| 20.4 When Do I Use an Object? |
| 20.3 Iterating Over an Object |
| 20.2 Basics of Objects |
| 20.1 Intro to Objects/Maps |
| 19.3 Removing an Element From an Array |
| 19.2 Finding an Element in a List |
| 17.14 Iterating Over an Array |
| 17.13 Array Length and Looping Through Arrays |
| 17.12 Adding/Removing From an Array |
| 19.1 Indexing Into an Array |
| 17.11 Intro to Lists/Arrays |
| 16.4 Crazy Ball Game |
| 16.3 Key Events |
| 16.2 Drawing Lines |
| 16.1 Mouse Events: Mouse Moved |
| 17.10 Mouse Events: Mouse Clicked |
| 17.9 Bouncing Ball |
| 17.8 Random Ghosts |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 6.12 While Loops in Karel |
| 6.13 Control Structures Example |
| 7.1 Extra Karel Puzzles |
| 9.1 For Loops |
| 9.2 While Loops |
| 9.4 If/Else Statements |
| 10.1 micro:bit Challenges |
| Standard |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 9.1 Functions Challenges |
| 10.3 Random Ghosts |
| 10.4 Bouncing Ball |
| 10.5 Mouse Events: Mouse Clicked |
| 10.6 Mouse Events: Mouse Moved |
| 10.7 Drawing Lines |
| 10.8 Key Events |
| 10.9 Crazy Ball Game |
| 12.1 Breakout |
| 26.15 Grid Example: Get a Row |
| 18.1 Functions and Parameters Practice |
| 26.16 Data Structures Challenges |
| 28.1 Game Design: Helicopter |
| 16.1 Extra Karel Practice |
| 17.1 Extra Karel Puzzles |
| 27.1 Tic Tac Toe |
| 25.1 Visualizing Music |
| 22.1 Evolution Simulation |
| 21.1 Conway's Game of Life |
| 21.2 Connect Four |
| 20.1 Fun Snake |
| 20.2 Fun Graphics Challenges |
| 19.1 Prime Numbers |
| 26.14 Looping Over a Grid |
| 26.13 Intro to Grids |
| 26.12 Intro to Sets |
| 26.11 When Do I Use an Object? |
| 26.10 Iterating Over an Object |
| 26.9 Basics of Objects |
| 26.8 Intro to Objects/Maps |
| 26.7 Removing an Element From an Array |
| 26.6 Finding an Element in a List |
| 26.5 Iterating Over an Array |
| 26.4 Array Length and Looping Through Arrays |
| 26.3 Adding/Removing From an Array |
| 26.2 Indexing Into an Array |
| 26.1 Intro to Lists/Arrays |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 3.13 While Loops in Karel |
| 3.14 Control Structures Example |
| 16.1 Functions and Parameters Practice |
| 15.1 Extra Karel Puzzles |
| 14.1 Extra Karel Practice |
| 19.9 Data Structures Challenges |
| 19.8 Grid Example: Get a Row |
| 19.7 Looping Over a Grid |
| 19.6 Intro to Grids |
| 19.5 Intro to Sets |
| 19.4 When Do I Use an Object? |
| 19.3 Iterating Over an Object |
| 19.2 Basics of Objects |
| 19.1 Intro to Objects/Maps |
| 18.3 Removing an Element From an Array |
| 18.2 Finding an Element in a List |
| 12.14 Iterating Over an Array |
| 12.13 Array Length and Looping Through Arrays |
| 12.12 Adding/Removing From an Array |
| 18.1 Indexing Into an Array |
| 12.11 Intro to Lists/Arrays |
| 17.4 Crazy Ball Game |
| 17.3 Key Events |
| 17.2 Drawing Lines |
| 17.1 Mouse Events: Mouse Moved |
| 12.10 Mouse Events: Mouse Clicked |
| 12.9 Bouncing Ball |
| 12.8 Random Ghosts |
| Standard |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 10.3 Random Ghosts |
| 10.4 Bouncing Ball |
| 10.5 Mouse Events: Mouse Clicked |
| 10.6 Mouse Events: Mouse Moved |
| 10.7 Drawing Lines |
| 10.8 Key Events |
| 10.9 Crazy Ball Game |
| 11.1 Breakout |
| 12.1 Intro to Lists/Arrays |
| 12.2 Indexing Into an Array |
| 12.3 Adding/Removing From an Array |
| 12.4 Array Length and Looping Through Arrays |
| 12.5 Iterating Over an Array |
| 12.6 Finding an Element in a List |
| 12.7 Removing an Element From an Array |
| Standard |
| 2.12 While Loops in Karel |
| 2.13 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 2.13 While Loops in Karel |
| 2.14 Control Structures Example |
| 9.8 Random Ghosts |
| 9.9 Bouncing Ball |
| 9.10 Mouse Events: Mouse Clicked |
| 9.11 Intro to Lists/Arrays |
| 9.12 Adding/Removing From an Array |
| 9.13 Array Length and Looping Through Arrays |
| 9.14 Iterating Over an Array |
| 13.1 Extra Karel Puzzles |
| 12.1 Extra Karel Practice |
| 17.9 Data Structures Challenges |
| 14.1 Functions and Parameters Practice |
| 17.8 Grid Example: Get a Row |
| 17.7 Looping Over a Grid |
| 17.6 Intro to Grids |
| 17.5 Intro to Sets |
| 17.4 When Do I Use an Object? |
| 17.3 Iterating Over an Object |
| 17.2 Basics of Objects |
| 17.1 Intro to Objects/Maps |
| 16.3 Removing an Element From an Array |
| 16.2 Finding an Element in a List |
| 16.1 Indexing Into an Array |
| 15.4 Crazy Ball Game |
| 15.3 Key Events |
| 15.2 Drawing Lines |
| 15.1 Mouse Events: Mouse Moved |
| Standard |
| 11.12 While Loops in Karel |
| 11.13 Control Structures Example |
| 12.1 Extra Karel Puzzles |
| 14.1 For Loops |
| 14.2 While Loops |
| 14.4 If/Else Statements |
| 15.1 micro:bit Challenges |
| Standard |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 8.1 Functions Challenges |
| 9.3 Random Ghosts |
| 9.4 Bouncing Ball |
| 9.5 Mouse Events: Mouse Clicked |
| 9.6 Mouse Events: Mouse Moved |
| 9.7 Drawing Lines |
| 9.8 Key Events |
| 9.9 Crazy Ball Game |
| 11.1 Breakout |
| 12.1 Intro to Lists/Arrays |
| 12.2 Indexing Into an Array |
| 12.3 Adding/Removing From an Array |
| 12.4 Array Length and Looping Through Arrays |
| 12.5 Iterating Over an Array |
| 12.6 Finding an Element in a List |
| 12.7 Removing an Element From an Array |
| 12.8 Intro to Objects/Maps |
| 12.9 Basics of Objects |
| 12.10 Iterating Over an Object |
| 12.11 When Do I Use an Object? |
| 12.12 Intro to Sets |
| 12.13 Intro to Grids |
| 12.14 Looping Over a Grid |
| 12.15 Grid Example: Get a Row |
| 12.16 Data Structures Challenges |
| 13.1 Tic Tac Toe |
| 14.1 Game Design: Helicopter |
| 20.1 Functions and Parameters Practice |
| 21.1 Prime Numbers |
| 22.2 Fun Graphics Challenges |
| 22.1 Fun Snake |
| 23.2 Connect Four |
| 23.1 Conway's Game of Life |
| 24.1 Evolution Simulation |
| 28.1 Visualizing Music |
| 19.1 Extra Karel Puzzles |
| 18.1 Extra Karel Practice |
| Standard |
| 1.12 While Loops in Karel |
| 1.13 Control Structures Example |
| 8.1 Functions Challenges |
| 21.15 Grid Example: Get a Row |
| 12.1 Functions and Parameters Practice |
| 21.16 Data Structures Challenges |
| 23.1 Game Design: Helicopter |
| 10.1 Extra Karel Practice |
| 11.1 Extra Karel Puzzles |
| 22.1 Tic Tac Toe |
| 20.1 Visualizing Music |
| 16.1 Evolution Simulation |
| 15.1 Conway's Game of Life |
| 15.2 Connect Four |
| 14.1 Fun Snake |
| 14.2 Fun Graphics Challenges |
| 13.1 Prime Numbers |
| 21.14 Looping Over a Grid |
| 21.13 Intro to Grids |
| 21.12 Intro to Sets |
| 21.11 When Do I Use an Object? |
| 21.10 Iterating Over an Object |
| 21.9 Basics of Objects |
| 21.8 Intro to Objects/Maps |
| 21.7 Removing an Element From an Array |
| 21.6 Finding an Element in a List |
| 21.5 Iterating Over an Array |
| 21.4 Array Length and Looping Through Arrays |
| 21.3 Adding/Removing From an Array |
| 21.2 Indexing Into an Array |
| 21.1 Intro to Lists/Arrays |
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