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CSTA 2: 2-AP-12
CodeHS Lessons
Design and iteratively develop programs that combine control structures, including nested loops and compound conditionals.
Standard |
1.12 While Loops in Karel |
1.13 Control Structures Example |
8.1 Functions Challenges |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.8 Key Events |
9.9 Crazy Ball Game |
11.1 Breakout |
25.15 Grid Example: Get a Row |
17.1 Functions and Parameters Practice |
25.16 Data Structures Challenges |
27.1 Game Design: Helicopter |
15.1 Extra Karel Practice |
16.1 Extra Karel Puzzles |
26.1 Tic Tac Toe |
24.1 Visualizing Music |
21.1 Evolution Simulation |
20.1 Conway's Game of Life |
20.2 Connect Four |
19.1 Fun Snake |
19.2 Fun Graphics Challenges |
18.1 Prime Numbers |
25.14 Looping Over a Grid |
25.13 Intro to Grids |
25.12 Intro to Sets |
25.11 When Do I Use an Object? |
25.10 Iterating Over an Object |
25.9 Basics of Objects |
25.8 Intro to Objects/Maps |
25.7 Removing an Element From an Array |
25.6 Finding an Element in a List |
25.5 Iterating Over an Array |
25.4 Array Length and Looping Through Arrays |
25.3 Adding/Removing From an Array |
25.2 Indexing Into an Array |
25.1 Intro to Lists/Arrays |
Standard |
5.4 Nested Control Structures |
8.2 Lists |
8.3 For Loops and Lists |
9.1 2d Lists |
9.5 Equivalence vs. Identity |
12.6 Inheritance |
16.1 Project: Who Said It? |
Standard |
27.6 Inheritance |
29.1 Project: Who Said It? |
Standard |
1.12 While Loops in Karel |
1.13 Control Structures Example |
11.1 Extra Karel Practice |
12.1 Extra Karel Puzzles |
Standard |
9.19 Intro to Lists/Arrays |
9.20 Indexing Into an Array |
9.21 Adding/Removing From an Array |
9.22 Array Length and Looping Through Arrays |
Standard |
4.3 Looping |
4.4 Branching |
Standard |
8.1 Conditionals and State Change |
8.2 Conditionals using Parameters |
Standard |
6.1 Control Structures Example |
7.1 Karel Challenges |
Standard |
2.12 While Loops in Karel |
2.13 Control Structures Example |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
Standard |
2.12 While Loops in Karel |
2.13 Control Structures Example |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
Standard |
6.2 Lists |
6.3 For Loops and Lists |
6.5 2d Lists |
Standard |
1.12 While Loops in Karel |
1.13 Control Structures Example |
3.17 Karel Challenges |
3.13 Control Structures Example |
Standard |
2.1 For Loops |
2.2 While Loops |
2.4 If/Else Statements |
3.1 micro:bit Challenges |
Standard |
2.1 Loops |
2.2 If/Else Statements |
2.3 Arithmetic, Comparison, and Logical Operators |
3.1 Arduino Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
11.8 Random Ghosts |
11.9 Bouncing Ball |
11.10 Mouse Events: Mouse Clicked |
11.11 Intro to Lists/Arrays |
11.12 Adding/Removing From an Array |
11.13 Array Length and Looping Through Arrays |
11.14 Iterating Over an Array |
15.1 Extra Karel Puzzles |
14.1 Extra Karel Practice |
19.9 Data Structures Challenges |
16.1 Functions and Parameters Practice |
19.8 Grid Example: Get a Row |
19.7 Looping Over a Grid |
19.6 Intro to Grids |
19.5 Intro to Sets |
19.4 When Do I Use an Object? |
19.3 Iterating Over an Object |
19.2 Basics of Objects |
19.1 Intro to Objects/Maps |
18.3 Removing an Element From an Array |
18.2 Finding an Element in a List |
18.1 Indexing Into an Array |
17.4 Crazy Ball Game |
17.3 Key Events |
17.2 Drawing Lines |
17.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
18.1 Functions and Parameters Practice |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
20.9 Data Structures Challenges |
20.8 Grid Example: Get a Row |
20.7 Looping Over a Grid |
20.6 Intro to Grids |
20.5 Intro to Sets |
20.4 When Do I Use an Object? |
20.3 Iterating Over an Object |
20.2 Basics of Objects |
20.1 Intro to Objects/Maps |
19.3 Removing an Element From an Array |
19.2 Finding an Element in a List |
17.14 Iterating Over an Array |
17.13 Array Length and Looping Through Arrays |
17.12 Adding/Removing From an Array |
19.1 Indexing Into an Array |
17.11 Intro to Lists/Arrays |
16.4 Crazy Ball Game |
16.3 Key Events |
16.2 Drawing Lines |
16.1 Mouse Events: Mouse Moved |
17.10 Mouse Events: Mouse Clicked |
17.9 Bouncing Ball |
17.8 Random Ghosts |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
6.12 While Loops in Karel |
6.13 Control Structures Example |
7.1 Extra Karel Puzzles |
9.1 For Loops |
9.2 While Loops |
9.4 If/Else Statements |
10.1 micro:bit Challenges |
Standard |
1.12 While Loops in Karel |
1.13 Control Structures Example |
9.1 Functions Challenges |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.8 Key Events |
10.9 Crazy Ball Game |
12.1 Breakout |
26.15 Grid Example: Get a Row |
18.1 Functions and Parameters Practice |
26.16 Data Structures Challenges |
28.1 Game Design: Helicopter |
16.1 Extra Karel Practice |
17.1 Extra Karel Puzzles |
27.1 Tic Tac Toe |
25.1 Visualizing Music |
22.1 Evolution Simulation |
21.1 Conway's Game of Life |
21.2 Connect Four |
20.1 Fun Snake |
20.2 Fun Graphics Challenges |
19.1 Prime Numbers |
26.14 Looping Over a Grid |
26.13 Intro to Grids |
26.12 Intro to Sets |
26.11 When Do I Use an Object? |
26.10 Iterating Over an Object |
26.9 Basics of Objects |
26.8 Intro to Objects/Maps |
26.7 Removing an Element From an Array |
26.6 Finding an Element in a List |
26.5 Iterating Over an Array |
26.4 Array Length and Looping Through Arrays |
26.3 Adding/Removing From an Array |
26.2 Indexing Into an Array |
26.1 Intro to Lists/Arrays |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
3.13 While Loops in Karel |
3.14 Control Structures Example |
16.1 Functions and Parameters Practice |
15.1 Extra Karel Puzzles |
14.1 Extra Karel Practice |
19.9 Data Structures Challenges |
19.8 Grid Example: Get a Row |
19.7 Looping Over a Grid |
19.6 Intro to Grids |
19.5 Intro to Sets |
19.4 When Do I Use an Object? |
19.3 Iterating Over an Object |
19.2 Basics of Objects |
19.1 Intro to Objects/Maps |
18.3 Removing an Element From an Array |
18.2 Finding an Element in a List |
12.14 Iterating Over an Array |
12.13 Array Length and Looping Through Arrays |
12.12 Adding/Removing From an Array |
18.1 Indexing Into an Array |
12.11 Intro to Lists/Arrays |
17.4 Crazy Ball Game |
17.3 Key Events |
17.2 Drawing Lines |
17.1 Mouse Events: Mouse Moved |
12.10 Mouse Events: Mouse Clicked |
12.9 Bouncing Ball |
12.8 Random Ghosts |
Standard |
2.12 While Loops in Karel |
2.13 Control Structures Example |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.8 Key Events |
10.9 Crazy Ball Game |
11.1 Breakout |
12.1 Intro to Lists/Arrays |
12.2 Indexing Into an Array |
12.3 Adding/Removing From an Array |
12.4 Array Length and Looping Through Arrays |
12.5 Iterating Over an Array |
12.6 Finding an Element in a List |
12.7 Removing an Element From an Array |
Standard |
2.12 While Loops in Karel |
2.13 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
2.13 While Loops in Karel |
2.14 Control Structures Example |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
11.12 While Loops in Karel |
11.13 Control Structures Example |
12.1 Extra Karel Puzzles |
14.1 For Loops |
14.2 While Loops |
14.4 If/Else Statements |
15.1 micro:bit Challenges |
Standard |
1.12 While Loops in Karel |
1.13 Control Structures Example |
8.1 Functions Challenges |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.8 Key Events |
9.9 Crazy Ball Game |
11.1 Breakout |
12.1 Intro to Lists/Arrays |
12.2 Indexing Into an Array |
12.3 Adding/Removing From an Array |
12.4 Array Length and Looping Through Arrays |
12.5 Iterating Over an Array |
12.6 Finding an Element in a List |
12.7 Removing an Element From an Array |
12.8 Intro to Objects/Maps |
12.9 Basics of Objects |
12.10 Iterating Over an Object |
12.11 When Do I Use an Object? |
12.12 Intro to Sets |
12.13 Intro to Grids |
12.14 Looping Over a Grid |
12.15 Grid Example: Get a Row |
12.16 Data Structures Challenges |
13.1 Tic Tac Toe |
14.1 Game Design: Helicopter |
20.1 Functions and Parameters Practice |
21.1 Prime Numbers |
22.2 Fun Graphics Challenges |
22.1 Fun Snake |
23.2 Connect Four |
23.1 Conway's Game of Life |
24.1 Evolution Simulation |
28.1 Visualizing Music |
19.1 Extra Karel Puzzles |
18.1 Extra Karel Practice |
Standard |
1.12 While Loops in Karel |
1.13 Control Structures Example |
8.1 Functions Challenges |
21.15 Grid Example: Get a Row |
12.1 Functions and Parameters Practice |
21.16 Data Structures Challenges |
23.1 Game Design: Helicopter |
10.1 Extra Karel Practice |
11.1 Extra Karel Puzzles |
22.1 Tic Tac Toe |
20.1 Visualizing Music |
16.1 Evolution Simulation |
15.1 Conway's Game of Life |
15.2 Connect Four |
14.1 Fun Snake |
14.2 Fun Graphics Challenges |
13.1 Prime Numbers |
21.14 Looping Over a Grid |
21.13 Intro to Grids |
21.12 Intro to Sets |
21.11 When Do I Use an Object? |
21.10 Iterating Over an Object |
21.9 Basics of Objects |
21.8 Intro to Objects/Maps |
21.7 Removing an Element From an Array |
21.6 Finding an Element in a List |
21.5 Iterating Over an Array |
21.4 Array Length and Looping Through Arrays |
21.3 Adding/Removing From an Array |
21.2 Indexing Into an Array |
21.1 Intro to Lists/Arrays |
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