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CSTA 2: 2-AP-11
CodeHS Lessons
Create clearly named variables that represent different data types and perform operations on their values.
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.8 Random Numbers |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
9.1 Timers |
9.2 Random Circles |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.8 Key Events |
9.9 Crazy Ball Game |
11.1 Breakout |
25.14 Looping Over a Grid |
17.1 Functions and Parameters Practice |
18.1 Prime Numbers |
19.2 Fun Graphics Challenges |
19.1 Fun Snake |
20.2 Connect Four |
20.1 Conway's Game of Life |
21.1 Evolution Simulation |
24.1 Visualizing Music |
26.1 Tic Tac Toe |
16.1 Extra Karel Puzzles |
15.1 Extra Karel Practice |
27.1 Game Design: Helicopter |
25.16 Data Structures Challenges |
25.15 Grid Example: Get a Row |
25.13 Intro to Grids |
25.12 Intro to Sets |
25.11 When Do I Use an Object? |
25.10 Iterating Over an Object |
25.9 Basics of Objects |
25.8 Intro to Objects/Maps |
25.7 Removing an Element From an Array |
25.6 Finding an Element in a List |
25.5 Iterating Over an Array |
25.4 Array Length and Looping Through Arrays |
25.3 Adding/Removing From an Array |
25.2 Indexing Into an Array |
25.1 Intro to Lists/Arrays |
Standard |
2.7 Naming Guidelines |
2.11 Variables |
2.12 User Input |
2.13 Parameters |
2.16 If Statements |
2.17 If/ Else Statements |
2.18 While Loops |
2.19 Putting Together Control Structures |
3.2 Variables and Types |
3.3 User Input |
3.4 Mathematical Operators |
3.5 String Operators |
3.6 Comments |
4.1 Booleans |
4.2 If Statements |
4.3 Comparison Operators |
4.4 Logical Operators |
4.5 Floating Point Numbers and Rounding |
5.1 While Loops |
5.2 For Loops |
5.3 Break and Continue |
5.4 Nested Control Structures |
6.1 Functions |
6.2 Functions and Parameters |
6.4 Functions and Return Values |
6.5 Exceptions |
7.1 Indexing |
7.2 Slicing |
7.3 Immutability |
7.4 Strings and For Loops |
7.5 The in Keyword |
7.6 String Methods |
8.1 Tuples |
8.2 Lists |
8.3 For Loops and Lists |
8.4 List Methods |
9.1 2d Lists |
9.2 List Comprehensions |
9.3 Packing and Unpacking |
9.4 Dictionaries |
9.5 Equivalence vs. Identity |
12.1 Classes and Objects |
12.2 Methods |
12.3 Built-In Methods |
12.4 Operator Overloading |
12.5 Class Variables vs. Instance Variables |
12.6 Inheritance |
12.7 Hidden Attributes |
12.8 Namespaces |
12.9 Modules |
15.1 Short Circuit Evaluation |
15.2 De Morgan's Laws |
16.1 Project: Who Said It? |
Standard |
27.4 Operator Overloading |
29.1 Project: Who Said It? |
28.2 De Morgan's Laws |
28.1 Short Circuit Evaluation |
27.9 Modules |
27.8 Namespaces |
27.7 Hidden Attributes |
27.6 Inheritance |
27.5 Class Variables vs. Instance Variables |
33.1 Indexing |
27.3 Built-In Methods |
27.2 Methods |
27.1 Classes and Objects |
33.6 String Methods |
33.5 The in Keyword |
33.4 Strings and For Loops |
33.3 Immutability |
33.2 Slicing |
Standard |
11.1 Extra Karel Practice |
12.1 Extra Karel Puzzles |
13.7 Naming Guidelines |
13.11 Variables |
13.12 User Input |
13.13 Parameters |
13.16 If Statements |
13.17 If/ Else Statements |
13.18 While Loops |
13.19 Putting Together Control Structures |
Standard |
9.12 While Loops |
9.22 Array Length and Looping Through Arrays |
9.21 Adding/Removing From an Array |
9.20 Indexing Into an Array |
9.19 Intro to Lists/Arrays |
9.18 Local Variables and Scope |
9.17 Functions and Return Values 2 |
9.16 Functions and Return Values 1 |
9.15 Functions and Parameters 2 |
9.14 Functions and Parameters 1 |
9.13 Loop and a Half |
9.2 Variables |
9.11 Random Numbers |
9.10 For Loop Practice |
9.9 For Loops in JavaScript |
9.8 If Statements |
9.7 Comparison Operators |
9.6 Logical Operators |
9.5 Booleans |
9.4 Basic Math in JavaScript |
9.3 User Input |
Standard |
4.1 Programming Concepts |
6.1 Project: Classic Cipher Newscast |
22.1 Booleans |
22.2 Logical Operators |
22.3 Comparison Operators |
22.4 If Statements |
22.5 For Loops in JavaScript |
22.6 General For Loops |
22.7 For Loop Practice |
22.8 Random Numbers |
22.9 While Loops |
22.10 Loop and a Half |
Standard |
1.5 Hash Function Development |
Standard |
6.1 Using State to Control Values |
6.2 Updating State with onPress |
6.3 Using Mathematical Equations to Update State |
6.4 Using Methods to Update String States |
10.1 Using Arrays and Indexing to Set State |
10.2 Mapping Through Objects in Arrays |
Standard |
3.2 Naming Guidelines |
4.1 Variables |
4.2 User Input |
4.3 Parameters |
5.1 If Statements |
5.2 If/ Else Statements |
5.3 While Loops |
6.1 Putting Together Control Structures |
Standard |
3.7 Naming Guidelines |
3.11 Variables |
3.12 User Input |
3.13 Parameters |
3.16 If Statements |
3.17 If/ Else Statements |
3.18 While Loops |
3.19 Putting Together Control Structures |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
6.4 Functions |
6.5 Project |
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
4.1 Extra Karel Practice |
5.1 Extra Karel Puzzles |
6.7 Naming Guidelines |
6.11 Variables |
6.12 User Input |
6.13 Parameters |
6.16 If Statements |
6.17 If/ Else Statements |
6.18 While Loops |
6.19 Putting Together Control Structures |
Standard |
7.4 Mathematical Operators |
7.5 String Operators |
7.8 Comparison Operators |
7.9 Logical Operators |
7.11 For Loops |
7.12 Break and Continue |
7.14 Functions |
7.15 Functions and Parameters |
7.17 Functions and Return Values |
7.18 Exceptions |
Standard |
6.1 Tuples |
6.2 Lists |
6.3 For Loops and Lists |
6.4 List Methods |
6.5 2d Lists |
6.6 Dictionaries |
Standard |
1.4 Variables |
Standard |
1.4 Variables |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.8 Random Numbers |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
17.1 Intro to Objects/Maps |
14.1 Functions and Parameters Practice |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
15.1 Mouse Events: Mouse Moved |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
6.2 Variables |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
9.1 Booleans |
9.2 Logical Operators |
9.3 Comparison Operators |
9.4 If Statements |
9.5 For Loops in JavaScript |
9.6 General For Loops |
9.7 For Loop Practice |
9.8 Random Numbers |
9.9 While Loops |
9.10 Loop and a Half |
11.1 Functions and Parameters 1 |
11.2 Functions and Parameters 2 |
11.3 Functions and Parameters 3 |
11.4 Functions and Return Values 1 |
11.5 Functions and Return Values 2 |
11.6 Timers |
11.7 Random Circles |
11.8 Random Ghosts |
11.9 Bouncing Ball |
11.10 Mouse Events: Mouse Clicked |
11.11 Intro to Lists/Arrays |
11.12 Adding/Removing From an Array |
11.13 Array Length and Looping Through Arrays |
11.14 Iterating Over an Array |
19.1 Intro to Objects/Maps |
16.1 Functions and Parameters Practice |
15.1 Extra Karel Puzzles |
14.1 Extra Karel Practice |
19.9 Data Structures Challenges |
19.8 Grid Example: Get a Row |
19.7 Looping Over a Grid |
19.6 Intro to Grids |
19.5 Intro to Sets |
19.4 When Do I Use an Object? |
19.3 Iterating Over an Object |
19.2 Basics of Objects |
17.1 Mouse Events: Mouse Moved |
18.3 Removing an Element From an Array |
18.2 Finding an Element in a List |
18.1 Indexing Into an Array |
17.4 Crazy Ball Game |
17.3 Key Events |
17.2 Drawing Lines |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
16.4 Crazy Ball Game |
21.10 Project: Classic Cipher Newscast |
17.11 Intro to Lists/Arrays |
19.1 Indexing Into an Array |
17.12 Adding/Removing From an Array |
17.13 Array Length and Looping Through Arrays |
17.14 Iterating Over an Array |
19.2 Finding an Element in a List |
19.3 Removing an Element From an Array |
20.1 Intro to Objects/Maps |
20.2 Basics of Objects |
20.3 Iterating Over an Object |
20.4 When Do I Use an Object? |
20.5 Intro to Sets |
20.6 Intro to Grids |
20.7 Looping Over a Grid |
20.8 Grid Example: Get a Row |
20.9 Data Structures Challenges |
12.1 Extra Karel Practice |
13.1 Extra Karel Puzzles |
18.1 Functions and Parameters Practice |
21.9 Hash Function Development |
17.2 Functions and Parameters 2 |
14.1 Booleans |
14.2 Logical Operators |
14.3 Comparison Operators |
14.4 If Statements |
14.5 For Loops in JavaScript |
14.6 General For Loops |
14.7 For Loop Practice |
14.8 Random Numbers |
14.9 While Loops |
14.10 Loop and a Half |
17.1 Functions and Parameters 1 |
16.3 Key Events |
17.3 Functions and Parameters 3 |
17.4 Functions and Return Values 1 |
17.5 Functions and Return Values 2 |
17.6 Timers |
17.7 Random Circles |
17.8 Random Ghosts |
17.9 Bouncing Ball |
17.10 Mouse Events: Mouse Clicked |
16.1 Mouse Events: Mouse Moved |
16.2 Drawing Lines |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
7.1 Extra Karel Puzzles |
Standard |
4.2 Variables |
4.3 User Input |
4.4 Basic Math in JavaScript |
4.5 Using Graphics in JavaScript |
6.1 Booleans |
6.2 Logical Operators |
6.3 Comparison Operators |
6.4 If Statements |
6.5 For Loops in JavaScript |
6.6 General For Loops |
6.7 For Loop Practice |
6.8 Random Numbers |
6.9 While Loops |
6.10 Loop and a Half |
8.1 Functions and Parameters 1 |
8.2 Functions and Parameters 2 |
8.3 Functions and Parameters 3 |
8.4 Functions and Return Values 1 |
8.5 Functions and Return Values 2 |
8.6 Local Variables and Scope |
9.1 Functions Challenges |
10.1 Timers |
10.2 Random Circles |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.8 Key Events |
10.9 Crazy Ball Game |
12.1 Breakout |
26.14 Looping Over a Grid |
18.1 Functions and Parameters Practice |
19.1 Prime Numbers |
20.2 Fun Graphics Challenges |
20.1 Fun Snake |
21.2 Connect Four |
21.1 Conway's Game of Life |
22.1 Evolution Simulation |
25.1 Visualizing Music |
27.1 Tic Tac Toe |
17.1 Extra Karel Puzzles |
16.1 Extra Karel Practice |
28.1 Game Design: Helicopter |
26.16 Data Structures Challenges |
26.15 Grid Example: Get a Row |
26.13 Intro to Grids |
26.12 Intro to Sets |
26.11 When Do I Use an Object? |
26.10 Iterating Over an Object |
26.9 Basics of Objects |
26.8 Intro to Objects/Maps |
26.7 Removing an Element From an Array |
26.6 Finding an Element in a List |
26.5 Iterating Over an Array |
26.4 Array Length and Looping Through Arrays |
26.3 Adding/Removing From an Array |
26.2 Indexing Into an Array |
26.1 Intro to Lists/Arrays |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.8 Random Numbers |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
17.1 Intro to Objects/Maps |
14.1 Functions and Parameters Practice |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
15.1 Mouse Events: Mouse Moved |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
2.2 Variables |
2.3 User Input |
2.4 Basic Math in JavaScript |
2.5 Using Graphics in JavaScript |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
3.7 Naming Guidelines |
3.12 Variables |
3.13 User Input |
3.14 Parameters |
3.17 If Statements |
3.18 If/ Else Statements |
3.19 While Loops |
3.20 Putting Together Control Structures |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
6.2 Variables |
6.3 User Input |
6.4 Basic Math in JavaScript |
6.5 Using Graphics in JavaScript |
17.3 Key Events |
16.1 Functions and Parameters Practice |
17.4 Crazy Ball Game |
12.11 Intro to Lists/Arrays |
18.1 Indexing Into an Array |
12.12 Adding/Removing From an Array |
12.13 Array Length and Looping Through Arrays |
12.14 Iterating Over an Array |
18.2 Finding an Element in a List |
18.3 Removing an Element From an Array |
19.1 Intro to Objects/Maps |
19.2 Basics of Objects |
19.3 Iterating Over an Object |
19.4 When Do I Use an Object? |
19.5 Intro to Sets |
19.6 Intro to Grids |
19.7 Looping Over a Grid |
19.8 Grid Example: Get a Row |
19.9 Data Structures Challenges |
14.1 Extra Karel Practice |
15.1 Extra Karel Puzzles |
12.1 Functions and Parameters 1 |
10.1 Booleans |
10.2 Logical Operators |
10.3 Comparison Operators |
10.4 If Statements |
10.5 For Loops in JavaScript |
10.6 General For Loops |
10.7 For Loop Practice |
10.8 Random Numbers |
10.9 While Loops |
10.10 Loop and a Half |
17.2 Drawing Lines |
12.2 Functions and Parameters 2 |
12.3 Functions and Parameters 3 |
12.4 Functions and Return Values 1 |
12.5 Functions and Return Values 2 |
12.6 Timers |
12.7 Random Circles |
12.8 Random Ghosts |
12.9 Bouncing Ball |
12.10 Mouse Events: Mouse Clicked |
17.1 Mouse Events: Mouse Moved |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.8 Random Numbers |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Local Variables and Scope |
10.1 Timers |
10.2 Random Circles |
10.3 Random Ghosts |
10.4 Bouncing Ball |
10.5 Mouse Events: Mouse Clicked |
10.6 Mouse Events: Mouse Moved |
10.7 Drawing Lines |
10.8 Key Events |
10.9 Crazy Ball Game |
11.1 Breakout |
12.1 Intro to Lists/Arrays |
12.2 Indexing Into an Array |
12.3 Adding/Removing From an Array |
12.4 Array Length and Looping Through Arrays |
12.5 Iterating Over an Array |
12.6 Finding an Element in a List |
12.7 Removing an Element From an Array |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.8 Random Numbers |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
17.1 Intro to Objects/Maps |
14.1 Functions and Parameters Practice |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
15.1 Mouse Events: Mouse Moved |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
Standard |
5.1 Programming Concepts |
Standard |
5.2 Variables |
5.3 User Input |
5.4 Basic Math in JavaScript |
5.5 Using Graphics in JavaScript |
7.1 Booleans |
7.2 Logical Operators |
7.3 Comparison Operators |
7.4 If Statements |
7.5 For Loops in JavaScript |
7.6 General For Loops |
7.7 For Loop Practice |
7.9 While Loops |
7.10 Loop and a Half |
9.1 Functions and Parameters 1 |
9.2 Functions and Parameters 2 |
9.3 Functions and Parameters 3 |
9.4 Functions and Return Values 1 |
9.5 Functions and Return Values 2 |
9.6 Timers |
9.7 Random Circles |
9.8 Random Ghosts |
9.9 Bouncing Ball |
9.10 Mouse Events: Mouse Clicked |
9.11 Intro to Lists/Arrays |
9.12 Adding/Removing From an Array |
9.13 Array Length and Looping Through Arrays |
9.14 Iterating Over an Array |
13.1 Extra Karel Puzzles |
12.1 Extra Karel Practice |
17.9 Data Structures Challenges |
14.1 Functions and Parameters Practice |
17.8 Grid Example: Get a Row |
17.7 Looping Over a Grid |
17.6 Intro to Grids |
17.5 Intro to Sets |
17.4 When Do I Use an Object? |
17.3 Iterating Over an Object |
17.2 Basics of Objects |
17.1 Intro to Objects/Maps |
16.3 Removing an Element From an Array |
16.2 Finding an Element in a List |
16.1 Indexing Into an Array |
15.4 Crazy Ball Game |
15.3 Key Events |
15.2 Drawing Lines |
15.1 Mouse Events: Mouse Moved |
Standard |
1.7 Naming Guidelines |
1.11 Variables |
1.12 User Input |
1.13 Parameters |
1.16 If Statements |
1.17 If/ Else Statements |
1.18 While Loops |
1.19 Putting Together Control Structures |
3.4 Variables |
12.1 Extra Karel Puzzles |
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.8 Random Numbers |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
9.1 Timers |
9.2 Random Circles |
9.3 Random Ghosts |
9.4 Bouncing Ball |
9.5 Mouse Events: Mouse Clicked |
9.6 Mouse Events: Mouse Moved |
9.7 Drawing Lines |
9.8 Key Events |
9.9 Crazy Ball Game |
11.1 Breakout |
12.1 Intro to Lists/Arrays |
12.2 Indexing Into an Array |
12.3 Adding/Removing From an Array |
12.4 Array Length and Looping Through Arrays |
12.5 Iterating Over an Array |
12.6 Finding an Element in a List |
12.7 Removing an Element From an Array |
12.8 Intro to Objects/Maps |
12.9 Basics of Objects |
12.10 Iterating Over an Object |
12.11 When Do I Use an Object? |
12.12 Intro to Sets |
12.13 Intro to Grids |
12.14 Looping Over a Grid |
12.15 Grid Example: Get a Row |
12.16 Data Structures Challenges |
13.1 Tic Tac Toe |
14.1 Game Design: Helicopter |
18.1 Extra Karel Practice |
19.1 Extra Karel Puzzles |
28.1 Visualizing Music |
24.1 Evolution Simulation |
23.1 Conway's Game of Life |
23.2 Connect Four |
22.1 Fun Snake |
22.2 Fun Graphics Challenges |
21.1 Prime Numbers |
20.1 Functions and Parameters Practice |
Standard |
3.2 Variables |
3.3 User Input |
3.4 Basic Math in JavaScript |
3.5 Using Graphics in JavaScript |
5.1 Booleans |
5.2 Logical Operators |
5.3 Comparison Operators |
5.4 If Statements |
5.5 For Loops in JavaScript |
5.6 General For Loops |
5.7 For Loop Practice |
5.8 Random Numbers |
5.9 While Loops |
5.10 Loop and a Half |
7.1 Functions and Parameters 1 |
7.2 Functions and Parameters 2 |
7.3 Functions and Parameters 3 |
7.4 Functions and Return Values 1 |
7.5 Functions and Return Values 2 |
7.6 Local Variables and Scope |
8.1 Functions Challenges |
21.15 Grid Example: Get a Row |
21.16 Data Structures Challenges |
23.1 Game Design: Helicopter |
10.1 Extra Karel Practice |
11.1 Extra Karel Puzzles |
22.1 Tic Tac Toe |
20.1 Visualizing Music |
16.1 Evolution Simulation |
15.1 Conway's Game of Life |
15.2 Connect Four |
14.1 Fun Snake |
14.2 Fun Graphics Challenges |
13.1 Prime Numbers |
12.1 Functions and Parameters Practice |
21.14 Looping Over a Grid |
21.13 Intro to Grids |
21.12 Intro to Sets |
21.11 When Do I Use an Object? |
21.10 Iterating Over an Object |
21.9 Basics of Objects |
21.8 Intro to Objects/Maps |
21.7 Removing an Element From an Array |
21.6 Finding an Element in a List |
21.5 Iterating Over an Array |
21.4 Array Length and Looping Through Arrays |
21.3 Adding/Removing From an Array |
21.2 Indexing Into an Array |
21.1 Intro to Lists/Arrays |
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