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CA GS: D2.6

CodeHS Lessons

Demonstrate an understanding of the techniques used to evaluate game mechanics, game play, flow, and game design.

Standard
7.1 Gameplay and Effects
10.1 Prototyping and Testing
10.2 Prototype, Test, and Repeat
Standard
4.1 Gameplay and Effects
Standard
4.1 Gameplay and Effects
6.1 Prototyping and Testing
6.2 Prototype, Test, and Repeat