Using all the commands we’ve learned, create a masterpiece of the first letter of your name.
Here are some tips to get started:
Draw out your artwork on graph paper before writing any code. Note any important coordinate points and lengths Tracy will have to move.
Remember that you can get a curved end by drawing a line with a larger pensize OR by using the advanced circle command (
circle(radius, extent)
).You can fill in your shape by using the
begin_fill()
command before Tracy starts moving and then theend_fill()
command after the shape is drawn.To add a background color to your canvas, move Tracy to the bottom left corner of the canvas, set your color, use the
begin_fill()
command and move Tracy in a square around the edge of the canvas. Be sure to use theend_fill()
command when Tracy gets back to the bottom left corner!Each Tracy command builds on top of one another in order so if you draw a circle first and then a square after, the square will show up on top of the circle.
Remember the commands we’ve learned so far:
forward(distance) right(90) left(90) penup() pendown() color("color_name") begin_fill() end_fill() pensize(pixel_size) circle(radius, extent, steps) setposition(x_coordinate, y_coordinate) speed(number_0_to_10)
Once you have a program you’re happy with, make sure to copy your code or take a screenshot of your image! If you don’t copy it, you’ll lose all of the awesome work you just did!
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Slides and Notes
About
Python (turtle)
Skulpt 1.0.0, Python 2.x
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