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Lesson 10.1

Introducción a la ciencias de la computación en JavaScript (Corgi)

Timers

Lesson 10.1 Timers

Description

Objective

Activities

These are all the activities included in the lesson

10.1.1 Timers
10.1.2 Timers Quiz
10.1.3 Moving Ball
10.1.4 Magic 8 Ball
10.1.5 Crazy Ball
10.1.6 Paint Splatter
10.1.7 Project: Evasion (Timers)
10.1.8 Project Info and Links