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Rhode Island Tech Apps and Coding

The Rhode Island Tech Apps and Coding course introduces students to the basics of programming, web design, internet safety, and how information is represented digitally and sent over the Internet.

Overview & Highlights

Level
Middle School
Contact Hours
140
Timeframe
Year

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 17

  • Programming with Turtle Graphics

    Students learn Python commands, functions, and control structures by drawing shapes on the screen and solving puzzles with Turtle Graphics.

  • What is Computing?

    Students review the history of computing, learn about the various parts that make up modern computers, and explore the impact computing has had on today's world.

  • Intro to micro:bit

    Students learn the basics of physical computing with micro:bit, such as how to light up and change the brightness of LEDs, and how variables can be used to write more versatile programs.

  • Digital Citizenship and Cyber Hygiene

    Students learn topics on Internet etiquette, how to stay safe on the web, potential effects of digital footprints, how to protect their information, and the implications of cyberbullying.

  • The ABCs of Cryptography

    Students dive into the history of cryptography systems, the motivation behind using encryption systems, and basic cryptography systems.

  • Web Design

    Students learn the basics of HTML, CSS, and the processes involved in viewing web pages on the internet.

  • Project: Designing for Impact

    Students go through the design process to develop a website that solves a problem in their community.

  • Digital Information

    Students learn about the various ways we represent information digitally, including number systems, encoding data, and programmatically creating pixel images.

  • The Internet

    Students explore the structure and design of the internet, and how this design affects the reliability of network communication, the security of data, and personal privacy.

  • Project: The Effects of the Internet

    In this project, students choose an innovation that was enabled by the Internet and explore the effects of this innovation.

  • What is Cybersecurity?

    This module gives an introduction to cybersecurity. It focuses on why cybersecurity is important, recent threats to cybersecurity, and different careers in the field.

  • Introduction to Programming with Karel the Dog

    Students explore the fundamentals of programming by giving commands to Karel the dog. Students learn about JavaScript syntax, functions, control structures, and proper programming formatting.

  • Extra Karel Puzzles

    A set of all the trickiest Karel puzzles for you to solve

  • micro:bit Unit 2: Program Control

    Students will apply control structures, such as if/else statements and loops to create programs that will react to the outside world. They will build programs that use the built-in sensors that detect temperature, light, and acceleration, as well as external sensors, such as an ultrasonic range finder, which detects the distance from the device to nearby objects.

  • micro:bit Unit 3: Advanced micro:bit

    Students will have a chance to explore all of the capabilities of the micro:bit on their own! They will research, explore, and teach their peers about new sensors, follow directions to build an advanced device, and have a chance to create their very own micro:bit machine.

  • Tech Apps and Coding Midterm

  • Tech Apps and Coding Final


120
Lessons
110
Videos
233
Exercises
26
Challenges

Demo Programs

Explore programs that your students will build throughout this course!

Customizable Assignments

Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.

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Actions for Teachers

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