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Nebraska Introduction to Computer Science and Technology: Coding First

This introductory course develops students’ abilities to analyze, evaluate, and reflect upon technologies such as computer hardware, computer software, networking, and security. Students will learn the fundamentals of programming, build computational thinking skills, and reflect on the impact of computing on society. In this version of the course, students have the opportunity to dive into programming early in the course.

Overview & Highlights

Level
Middle School, High School
Contact Hours
65
Timeframe
Semester

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 10

  • Coding with Karel

    Students learn the basics of programming using Karel, a dog that only knows how to move, turn left, and place tennis balls in his world. Students give Karel these simple commands to solve problems, helping them understand foundational programming concepts and focus on developing problem-solving skills.

  • Cybersecurity and You

    Students learn about cybersecurity essentials, recent cybersecurity threats, and different careers in the field. Students also look at the potential effects of our digital footprints, how to protect information from online risks, and the implications of cyberbullying.

  • Cryptography

    Students dive into the history of cryptography systems, the motivation behind using encryption systems, and basic cryptography systems. Additionally, students explore topics on how to use cryptography, cryptology, and cryptanalysis.

  • System Administration

    Students compare and contrast common operating systems (Windows, Linux, OS) and explain the importance of application security. Students investigate security options and implement user accounts to enforce authentication and authorization. Students also demonstrate how to work with basic and advanced command prompts.

  • IT Concepts

    Students explore the structure and design of the internet and networks, and how this design affects the reliability of network communication, the security of data, and personal privacy. Students learn how the Internet connects computers all over the world by using networking protocols.

  • IT Infrastructure

    Students learn about the physical elements of computers and networking, such as motherboards, RAM, routers, and the use of port numbers, ethernet, and wireless devices.

  • Programming with Turtle Graphics

    Students learn Python commands, functions, and control structures by drawing shapes on their screen and solving puzzles with Turtle Graphics.

  • Project: IT Professional

    Students explore cybersecurity career pathways and build skills that will be needed within these fields such as communication. In this project, students will explore the troubleshooting methodology and utilize it to solve sample IT support issues.

  • Programming in Python

    Students learn the basics of programming by writing programs that interact with users through the keyboard.

  • Programming in JavaScript

    Students learn the basics of JavaScript including variables, user input, mathematics, and functions.


94
Lessons
77
Videos
141
Exercises
5
Challenges

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