Please enable JavaScript to use CodeHS

Idaho Digital Literacy

In the Idaho Digital Literacy course, students will learn the importance of safeguarding our increasingly digital world from unauthorized access. They will also be introduced to the fundamentals of computer programming and how to design, code, and test programs.

Overview & Highlights

Level
High School
Contact Hours
60
Timeframe
Semester

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 16

  • Cybersecurity and You

    Students explore key areas such as personal data collection, the reliability of online information, cyber ethics and laws, personal data security, cybersecurity essentials, and strategies to combat common cyber threats and their prevention, equipping individuals with the knowledge to navigate the digital landscape responsibly and securely.

  • Technology and Society

    Students examine how the internet and digital technologies impact various aspects of modern life, from personal behavior to global communication. Through readings, reflections, and interactive routines, learners explore both the benefits and challenges of a digitally connected world.

  • Basic Python and Console Interaction

    Students learn the basics of programming by writing programs that interact with users through the keyboard.

  • Project: Mad Libs

    Students write a program that allows users to create their own Mad Lib stories using variables and user input.

  • Conditionals

    Students teach their programs to make decisions based on the information it receives.

  • Project: Quiz Game

    Students write a program that quizzes users on a series of multiple-choice questions and checks their answers.

  • Looping

    Students learn how to write more efficient code by using loops as shortcuts.

  • Project: Password Authenticator

    Students write a program to provide feedback on whether the entered password is correct or incorrect.

  • Project: Remix a Program

    Students will be introduced to the concept of code reuse and modification by remixing a program created by another student. They will learn about attribution and the importance of giving credit to the original creators of code.

  • Turtle Graphics: Programming

    Students learn Python commands, functions, and control structures by drawing shapes on the screen and solving puzzles with Turtle Graphics.

  • Turtle Graphics: Challenges with Tracy

    Students refresh the information they should have at this point in the course and work with a partner to complete a project where they will create a digital art platform.

  • JavaScript: Basics

    Students learn the basics of JavaScript including variables, user input, mathematics, and functions.

  • JavaScript: The Canvas and Graphics

    Students learn how to add graphics objects and position them on the canvas.

  • JavaScript: Graphics Challenges

    Students apply what they have learned about graphics and basic JavaScript to complete a set of challenges.

  • JavaScript: Control Structures

    Students learn how to use control structures such as if/else statements and loops to make advanced programs in JavaScript.

  • JavaScript: Control Structures Challenges

    Students apply the foundational concepts from the Control Structures module to solve new challenges.


88
Lessons
56
Videos
165
Exercises
22
Challenges
22
Offline Handouts

Customizable Assignments

Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.

Learn More

Actions for Teachers

Didn't find what you were looking for? Here are a few links that might be useful to you.