Texas Computer Science 1
- Level High School
- Contact Hours 145
- Timeframe Year
This course fosters students' creativity and innovation by presenting opportunities to design, implement, and present meaningful programs through a variety of media. Through data analysis, students access, analyze, and evaluate information needed to solve problems.
To view the entire syllabus, click here or click to explore the full course.
What is Computing?
Students learn about the history of computing, and about the various parts that make up modern computers. Students also consider the impact computing has had on today's world, and the impacts computing could potentially have in the future. |
Programming With Karel
Students learn the basics of programming by giving Karel the Dog commands in a grid world. |
Karel Challenges
Students apply all the foundational concepts from Intro to Karel to solve new challenges. |
Digital Citizenship and Cyber Hygiene
Students learn about Internet etiquette and how to stay safe on the world wide web. They also look at the potential effects of their digital footprints, how to protect information from online risks, and the implications of cyberbullying. Finally, students learn how to find and cite quality resources online. |
JavaScript and Graphics
Students learn the basics of JavaScript including variables, user input, mathematics, and basic graphics. |
Graphics Challenges
Students learn how to pair program while tackling more challenging tasks with JavaScript graphics. |
JavaScript Control Structures
Students learn how to use control structures such as if/else statements and loops to make advanced programs in JavaScript. |
Control Structures Challenges
Students apply the foundational concepts from the Control Structures unit to solve new challenges. |
Functions and Parameters
Students learn to write reusable code with functions and parameters. |
Animation and Games
Students learn how to make objects move around the screen and let users interact using the mouse! |
Project: Breakout
Students learn how to make their own Breakout game from scratch using JavaScript. |
Data Structures
Students are introduced to lists/arrays, maps/objects, sets, and grids. Students learn how each is used to store and manipulate data, and make choices about which to use given the context. |
Final Project
Students learn about what makes an engaging and accessible user interface, and will employ an iterative design process including rapid prototyping and user testing to design and develop their own engaging projects. |
Explore programs that your students will build throughout this course!
Texas Computer Science 1 is aligned with the following standards
Standards Framework | View Alignment |
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Texas Computer Science 1 | View (100%) |
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