Intro to Computer Science in Python 3
- Level High School
- Contact Hours 175
- Timeframe Year
This course teaches the fundamentals of computer programming as well as some advanced features of the Python 3 language. By the end of this course, students build a simple console-based game and learn material equivalent to a semester college introductory Python course.
To view the entire syllabus, click here or click to explore the full course.
MODULES - 11
Students gain an understanding of what the course is about and reflect on what they hope to learn.
Students learn Python commands, functions, and control structures by drawing shapes on their screen and solving puzzles with Turtle Graphics.
Students learn the basics of programming by writing programs that interact with users through the keyboard.
Students teach their programs to make decisions based on the information it receives.
Students learn how to write more efficient code by using loops as shortcuts.
Students learn how their programs can be decomposed into smaller pieces that work together to solve a problem.
Students use more sophisticated strategies for manipulating text in their programs - slicing, concatenating, and formatting.
Students learn how tuples and lists are formed and the various methods that can alter them.
Students learn to build more complex programs that make use of grids and dictionaries.
Students use the skills they've learned throughout the course to build a word guessing game.
Students prove their knowledge of content learned throughout the course through a multiple choice, short answer, and programming exam.
Explore programs that your students will build throughout this course!
| Standards Framework | Alignment |
|---|---|
| Microsoft Technology Associate Python Certification | 100% View |
| Virginia Computer Science Programming | 67% View |
| California 6-8 | 46% View |
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Yes. Students apply what they learn through coding exercises, quizzes, and creative projects.