Please enable JavaScript to use CodeHS

AP Computer Science A (Mocha)

Lesson 4.1 Using a Class as a Client

Description


Objective


Activities

These are all the activities included in the lesson

4.1.1 How to Use a Class
4.1.2 Quiz: Client of a Class
4.1.3 Using the Randomizer Class as a Client
4.1.4 Coin Flips
4.1.5 Longest Streak
4.1.6 Testing the GeoLocation Class
4.1.7 How Far Away is ...?