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Intro to Programming with Karel the Dog (Ace)

Extra Karel Activities

It can take some time to learn all of Karel's tricks. Brush up here with some extra Karel practice and challenge problems. These reinforce all of the fundamental concepts introduced in Karel, including commands, functions, loops, conditions control structures, and problem decomposition.

Lessons

10.1 Extra Karel Practice

  • Functions Practice: K For Karel
  • Functions Practice: Karel Plants A Tree
  • Functions Practice: X Marks the Spot
  • While Loop Practice: Blackout
  • While Loop Practice: Move To Top
  • +7 more

10.2 Extra Karel Puzzles

  • Firework
  • Go Through the Fence
  • Midpoint Karel
  • Target Karel
  • The Winding Yellow Road
  • +8 more

Courses that include this module