Coding in Science
- Level Middle School, High School
- Contact Hours 20
- Timeframe Unit
Coding in Science is a series of independent, standalone modules that use coding to reinforce and extend students' understanding of science! As they learn major programming concepts, they will develop science-related projects that demonstrate their proficiency in both science and computer science.
To view the entire syllabus, click here or click to explore the full course.
Gravedad de la codificación
[Middle or High School, 4-6 Hours] Students learn about the Universal Law of Gravity as they develop and use their own gravity simulation to explore its various effects. |
Generador de cuadrados de Punnett
[High School, 2-4 Hours] Students use Turtle Graphics in Python to create their own Punnett Square generator by using if/else statements, string indexing, and string methods to print the genotypes from each allele pair. |
Explorar las colisiones
[High School, 2-4 Hours] Students use JavaScript graphics to create their own elastic collision simulation using conservation of momentum and kinetic energy equations. |
Simulación de pelota que rebota
[High School, 2-4 Hours] Students create a bouncing ball simulation in JavaScript, complete with gravity and collisions! |
Explore programs that your students will build throughout this course!
Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.
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