Activity | Points |
---|---|
Karel in Python | |
1.1 Introduction to Programming With Karel | |
1.1.1 Introduction to Programming With Karel | 1 |
1.1.2 Quiz: Karel Commands | 5 |
1.1.3 Our First Karel Program | 5 |
1.1.4 Your First Karel Program | 5 |
1.1.5 Short Stack | 5 |
1.1.6 Dancing Karel | 5 |
1.2 More Basic Karel | |
1.2.1 More Basic Karel | 1 |
1.2.2 More Basic Karel Quiz | 5 |
1.2.3 Tennis Ball Square | 5 |
1.2.4 Make a Tower | 5 |
1.2.5 Pyramid of Karel | 5 |
1.2.6 Go Through the Door | 5 |
1.3 Karel Can't Turn Right | |
1.3.1 Karel Can't Turn Right | 1 |
1.3.2 Karel Can't Turn Right Quiz | 5 |
1.3.3 Tower and Turn Right | 5 |
1.3.4 Fireman Karel | 5 |
1.3.5 Slide Karel | 5 |
1.3.6 Reflection: Teaching Karel New Commands | 5 |
1.3.7 Right Turn Karel Badge | 0 |
1.4 Functions in Karel | |
1.4.1 Functions in Karel | 1 |
1.4.2 Functions in Karel Quiz | 5 |
1.4.3 Turn Around | 5 |
1.4.4 Pancakes | 5 |
1.4.5 Backflip | 5 |
1.4.6 Digging Karel | 5 |
1.4.7 Build a Shelter | 5 |
1.5 Top Down Design and Decomposition in Karel | |
1.5.1 Top Down Design and Decomposition in Karel | 1 |
1.5.2 Top Down Design and Decomposition Quiz | 5 |
1.5.3 Hurdle Karel | 5 |
1.5.4 The Two Towers | 5 |
1.5.5 Make a 'Z' | 5 |
1.5.6 Reflection: Top Down Design | 5 |
1.6 Commenting Your Code | |
1.6.1 Commenting Your Code | 1 |
1.6.2 Commenting Your Code Quiz | 5 |
1.6.3 Hurdle Karel | 5 |
1.6.4 The Two Towers + Comments | 5 |
1.6.5 Reflection: Commenting | 5 |
1.7 Abstraction | |
1.7.1 Abstraction | 1 |
1.7.2 Abstraction Quiz | 5 |
1.7.3 Abstracting Away build_tower | 5 |
1.7.4 Abstracting Your Day | 5 |
1.7.5 Reflection: Abstraction | 5 |
1.7.6 Reflection: Abstraction in Karel | 5 |
1.8 Super Karel | |
1.8.1 Super Karel | 1 |
1.8.2 Super Karel Quiz | 5 |
1.8.3 Hurdle Karel (with SuperKarel) | 5 |
1.8.4 The Two Towers + SuperKarel | 5 |
1.8.5 Super Karel Badge | 0 |
1.9 For Loops | |
1.9.1 For Loops | 1 |
1.9.2 For Loops Quiz | 5 |
1.9.3 Repeated Move | 5 |
1.9.4 Put Down Tennis Balls | 5 |
1.9.5 Take 'em All | 5 |
1.9.6 Dizzy Karel | 5 |
1.9.7 For Loop Square | 5 |
1.9.8 Lots of Hurdles | 5 |
1.10 If Statements | |
1.10.1 If Statements | 1 |
1.10.2 If Statements Quiz | 5 |
1.10.3 If Statements | 5 |
1.10.4 Safe Take Ball | 5 |
1.10.5 Is There a Ball? | 5 |
1.10.6 Mindsets | 5 |
1.11 If/Else Statements | |
1.11.1 If/Else Statements | 1 |
1.11.2 If/Else Statements Quiz | 5 |
1.11.3 If/Else Statements | 5 |
1.11.4 One Ball in Each Spot | 5 |
1.11.5 Right Side Up | 5 |
1.11.6 Conditional Karel Badge | 0 |
1.12 While Loops in Karel | |
1.12.1 While Loops in Karel | 1 |
1.12.2 While Loops in Karel Quiz | 5 |
1.12.3 Move to Wall | 5 |
1.12.4 Follow The Yellow Ball Road | 5 |
1.12.5 Lay Row of Tennis Balls | 5 |
1.12.6 Big Tower | 5 |
1.13 Control Structures Example | |
1.13.1 Control Structures Example | 1 |
1.13.2 Control Structures Example Quiz | 5 |
1.13.3 Cleanup Karel | 5 |
1.13.4 Random Hurdles | 5 |
1.14 Debugging Strategies | |
1.14.1 Debugging Basics | 1 |
1.14.2 Debugging Basics | 5 |
1.14.3 Debug: The Two Towers | 5 |
1.14.4 Debug: Lots of Hurdles | 5 |
1.14.5 Debugging From Error Messages | 1 |
1.14.6 Debugging with Error Messages | 5 |
1.14.7 Debug: Big Tower | 5 |
1.14.8 Debug: Random Hurdles | 5 |
1.15 Algorithms | |
1.15.1 Karel Algorithms | 1 |
1.15.2 Quiz: Which Control Structure? | 5 |
1.15.3 Algorithms Example: Move Stack | 1 |
1.15.4 Move Tennis Ball Stack | 1 |
1.15.5 Climbing Karel | 1 |
1.15.6 Decorate the Fence | 5 |
1.16 Ultra Karel | |
1.16.1 Ultra Karel | 1 |
1.16.2 Ultra Karel Quiz | 5 |
1.16.3 Red Frame | 5 |
1.16.4 Slip 'n Slide | 5 |
1.16.5 Invert Colors | 5 |
1.16.6 Checkerboard Karel | 5 |
1.16.7 Karel Exercises Badge | 0 |
1.17 Karel Challenges | |
1.17.1 Fetch | 10 |
1.17.2 Racing Karel | 10 |
1.17.3 Tower Builder | 10 |
1.17.4 Super Cleanup Karel | 10 |
1.17.5 Double Tennis Balls | 10 |
1.17.6 Programming with Karel Bootcamp Badge | 0 |
1.18 Introduction to Programming Quiz | |
1.18.1 Introduction to Programming Quiz | 5 |
Basic Python and Console Interaction | |
2.1 Printing in Python | |
2.1.1 Printing in Python | 1 |
2.1.2 Printing in Python | 5 |
2.1.3 Hello, world! | 1 |
2.1.4 Printing Multiple Lines | 1 |
2.1.5 Introduce Yourself | 5 |
2.1.6 Fix This Program! | 5 |
2.1.7 Vertical name | 5 |
2.2 Variables and Types | |
2.2.1 Variables and Types | 1 |
2.2.2 Variables and Types | 5 |
2.2.3 Variables in Action | 1 |
2.2.4 Variable Types | 1 |
2.2.5 Variable Naming | 1 |
2.2.6 Make Some Variables! | 5 |
2.2.7 Undefined Variables | 5 |
2.2.8 Variables Badge | 1 |
2.3 User Input | |
2.3.1 User Input | 1 |
2.3.2 User Input | 5 |
2.3.3 Basic User Input | 1 |
2.3.4 Type Conversion | 1 |
2.3.5 Type Conversion, Part 2 | 1 |
2.3.6 Hello <name> | 5 |
2.3.7 Age | 5 |
2.4 Mathematical Operators | |
2.4.1 Mathematical Operators | 1 |
2.4.2 Mathematical Operators | 5 |
2.4.3 Operators and Integers | 1 |
2.4.4 Operator Precedence | 1 |
2.4.5 Add Parentheses | 5 |
2.4.6 Division in Python | 5 |
2.4.7 Operators and Floats | 1 |
2.4.8 Rectangle | 5 |
2.5 String Operators | |
2.5.1 String Operators | 1 |
2.5.2 String Operators | 5 |
2.5.3 Operators and Strings | 1 |
2.5.4 Fix This Program | 5 |
2.5.5 Team Sizes | 1 |
2.5.6 Introduce Yourself, Part 2 | 5 |
2.5.7 Rectangle, Part 2 | 5 |
2.5.8 Rectangle, Part 3 | 5 |
2.5.9 Recipe | 10 |
2.6 Comments | |
2.6.1 Comments | 1 |
2.6.2 Comments | 5 |
2.6.3 Commented Program | 1 |
2.6.4 Trapezoid | 1 |
2.6.5 Add Comments! | 5 |
2.7 Programming Languages | |
2.7.1 Programming Languages | 5 |
2.7.2 Dynamically Typed Languages | 5 |
2.7.3 Statically Typed Languages | 5 |
2.7.4 Dynamically Typed vs. Statically Typed Languages | 5 |
2.7.5 Compiled Languages | 5 |
2.7.6 Interpreted Languages | 5 |
2.7.7 Compiled vs. Interpreted Languages | 5 |
2.7.8 How Do Computers Read Code | 5 |
2.8 Basic Python and Console Interaction Quiz | |
2.8.1 Basic Python and Console Interaction Quiz | 25 |
2.8.2 Basic Python and Console Interaction Badge | 1 |
Project: Mad Libs | |
3.1 Project: Mad Libs | |
3.1.1 Project: Mad Libs | 5 |
Conditionals | |
4.1 Booleans | |
4.1.1 Booleans | 1 |
4.1.2 Booleans | 5 |
4.1.3 Boolean Variables | 1 |
4.1.4 Fix This Program | 5 |
4.1.5 Plants | 5 |
4.2 If Statements | |
4.2.1 If Statements | 1 |
4.2.2 If Statements | 5 |
4.2.3 Your First If Statement | 1 |
4.2.4 If/Else Statement | 1 |
4.2.5 Fix This Program | 5 |
4.2.6 Is It Raining? | 5 |
4.2.7 Conditional Badge | 1 |
4.3 Comparison Operators | |
4.3.1 Comparison Operators | 1 |
4.3.2 Comparison Operators | 5 |
4.3.3 Comparison Operators | 1 |
4.3.4 High Jump | 1 |
4.3.5 Roller Coaster | 1 |
4.3.6 Old Enough to Vote? | 5 |
4.3.7 Positive, Zero, or Negative? | 5 |
4.3.8 Age Group | 1 |
4.3.9 Table Reservation | 5 |
4.3.10 Transaction | 10 |
4.4 Logical Operators | |
4.4.1 Logical Operators | 1 |
4.4.2 Logical Operators | 5 |
4.4.3 Logical Operators | 1 |
4.4.4 Administrators, Teachers, and Students | 5 |
4.4.5 Presidential Eligibility | 5 |
4.4.6 Presidential Eligibility- Extended | 10 |
4.5 Floating Point Numbers and Rounding | |
4.5.1 Floating Point Numbers and Rounding | 1 |
4.5.2 Floating Point Numbers and Rounding | 5 |
4.5.3 Rounding Error | 1 |
4.5.4 Correct Portion | 5 |
4.6 Conditionals Quiz | |
4.6.1 Conditionals Quiz | 15 |
Project: Quiz Game | |
5.1 Project: Quiz Game | |
5.1.1 Project: Quiz Game | 5 |
Looping | |
6.1 While Loops | |
6.1.1 While Loops | 1 |
6.1.2 While Loops | 5 |
6.1.3 Guess My Number | 1 |
6.1.4 Program Tracing | 1 |
6.1.5 Program Tracing, Part 2 | 1 |
6.1.6 2 Through 20 Even | 5 |
6.1.7 Divisibility | 5 |
6.2 For Loops | |
6.2.1 For Loops | 1 |
6.2.2 For Loops | 5 |
6.2.3 Print 10 Numbers | 1 |
6.2.4 1 Through 10, Part 2 | 1 |
6.2.5 Counting 10 to 100 by Tens | 5 |
6.2.6 Running Total | 1 |
6.2.7 Running Total, Part 2 | 1 |
6.2.8 Average Test Score | 5 |
6.2.9 How Many Names? | 5 |
6.2.10 Loops Badge | 1 |
6.2.11 Mindset Survey 2 | 1 |
6.3 Break and Continue | |
6.3.1 Break and Continue | 1 |
6.3.2 Break and Continue | 5 |
6.3.3 Break | 1 |
6.3.4 Continue | 1 |
6.3.5 Bike Frame Size | 1 |
6.3.6 Loop and a Half | 1 |
6.3.7 Higher/ Lower | 5 |
6.3.8 Higher / Lower 2.0 | 10 |
6.4 Nested Control Structures | |
6.4.1 Nested Control Structures | 1 |
6.4.2 Nested Control Structures | 5 |
6.4.3 Double For Loop | 1 |
6.4.4 Average Test Score, Part 2 | 1 |
6.4.5 For Loop + While Loop | 1 |
6.4.6 Rolling Dice | 5 |
6.4.7 Categories | 5 |
6.5 Looping Quiz | |
6.5.1 Looping Unit Test | 15 |
Project: Password Authenticator | |
7.1 Project: Password Authenticator | |
7.1.1 Project: Password Authenticator | 5 |
Roles in a Software Development Team | |
8.1 Software Engineer | |
8.1.1 A Day as a Software Developer | 5 |
8.1.2 Development Life Cycle | 1 |
8.1.3 Development Life Cycle | 3 |
8.1.4 A Day in the Life of a Software Engineer at Meta | 5 |
8.1.5 Scrum Framework | 1 |
8.1.6 SCRUM Response | 5 |
8.1.7 Using Flowcharts | 5 |
8.1.8 Project: Software Development | 1 |
8.1.9 Creating a Plan | 5 |
8.2 QA Engineer | |
8.2.1 A Day as a QA Engineer | 5 |
8.2.2 Define Acceptance Criteria | 5 |
8.2.3 Outline Test Cases | 5 |
8.2.4 Report Bugs | 5 |
8.2.5 Part 1: Bug Hunt | 5 |
8.2.6 Part 2: Report the Bug | 5 |
8.3 Designer | |
8.3.1 A Day as a Designer | 5 |
8.3.2 Create Wireframes | 5 |
8.3.3 Research Typography | 5 |
8.3.4 Choose Colors | 5 |
8.3.5 Create a Color Palette | 5 |
8.3.6 Check Accessibility | 5 |
8.3.7 Design a Mood Board | 5 |
8.4 Project Manager | |
8.4.1 A Day as a Project Manager | 5 |
8.4.2 Plan Project | 5 |
8.4.3 Organize Tasks | 5 |
8.4.4 Set Deadlines | 5 |
8.4.5 Create a Task Board | 5 |
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