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CA CS K-5 Framework

Standards

Standard Description
K-2.CS.1 Select and operate computing devices that perform a variety of tasks accurately and quickly based on user needs and preferences. Lessons
K-2.CS.2 Explain the functions of common hardware and software components of computing systems. Lessons
K-2.CS.3 Describe basic hardware and software problems using accurate terminology. Lessons
K-2.NI.4 Model and describe how people connect to other people, places, information and ideas through a network. Lessons
K-2.NI.5 Explain why people use passwords. Lessons
K-2.NI.6 Create patterns to communicate a message. Lessons
K-2.DA.7 Store, copy, search, retrieve, modify, and delete information using a computing device, and define the information stored as data. Lessons
K-2.DA.8 Collect and present data in various visual formats. Lessons
K-2.DA.9 Identify and describe patterns in data visualizations, such as charts or graphs, to make predictions. Lessons
K-2.AP.10 Model daily processes by creating and following algorithms to complete tasks. Lessons
K-2.AP.11 Model the way programs store data. Lessons
K-2.AP.12 Create programs with sequences of commands and simple loops, to express ideas or address a problem. Lessons
K-2.AP.13 Decompose the steps needed to solve a problem into a sequence of instructions. Lessons
K-2.AP.14 Develop plans that describe a program’s sequence of events, goals, and expected outcomes. Lessons
K-2.AP.15 Give attribution when using the ideas and creations of others while developing programs. Lessons
K-2.AP.16 Debug errors in an algorithm or program that includes sequences and simple loops. Lessons
K-2.AP.17 Describe the steps taken and choices made during the iterative process of program development. Lessons
K-2.IC.18 Compare how people lived and worked before and after the adoption of new computing technologies. Lessons
K-2.IC.19 Work respectfully and responsibly with others when communicating electronically. Lessons
K-2.IC.20 Describe approaches and rationales for keeping login information private, and for logging off of devices appropriately. Lessons
3-5.CS.1 Describe how computing devices connect to other components to form a system. Lessons
3-5.CS.2 Demonstrate how computer hardware and software work together as a system to accomplish tasks. Lessons
3-5.CS.3 Determine potential solutions to solve simple hardware and software problems using common troubleshooting strategies. Lessons
3-5.NI.4 Model how information is broken down into smaller pieces, transmitted as packets through multiple devices over networks and the Internet, and reassembled at the destination. Lessons
3-5.NI.5 Describe physical and digital security measures for protecting personal information. Lessons
3-5.NI.6 Create patterns to protect information from unauthorized access. Lessons
3-5.DA.7 Explain that the amount of space required to store data differs based on the type of data and/or level of detail. Lessons
3-5.DA.8 Organize and present collected data visually to highlight relationships and support a claim. Lessons
3-5.DA.9 Use data to highlight and/or propose relationships, predict outcomes, or communicate ideas. Lessons
3-5.AP.10 Compare and refine multiple algorithms for the same task and determine which is the most appropriate. Lessons
3-5.AP.11 Create programs that use variables to store and modify data. Lessons
3-5.AP.12 Create programs that include events, loops, and conditionals. Lessons
3-5.AP.13 Decompose problems into smaller, manageable tasks which may themselves be decomposed. Lessons
3-5.AP.14 Create programs by incorporating smaller portions of existing programs, to develop something new or add more advanced features. Lessons
3-5.AP.15 Use an iterative process to plan and develop a program by considering the perspectives and preferences of others. Lessons
3-5.AP.16 Observe intellectual property rights and give appropriate attribution when creating, remixing, or combining programs. Lessons
3-5.AP.17 Test and debug a program or algorithm to ensure it accomplishes the intended task. Lessons
3-5.AP.18 Perform different roles when collaborating with peers during the design, implementation, and review stages of program development. Lessons
3-5.AP.19 Describe choices made during program development using code comments, presentations, and demonstrations. Lessons
3-5.IC.20 Discuss computing technologies that have changed the world, and express how those technologies influence, and are influenced by, cultural practices. Lessons
3-5.IC.21 Propose ways to improve the accessibility and usability of technology products for the diverse needs and wants of users. Lessons
3-5.IC.22 Seek and explain the impact of diverse perspectives for the purpose of improving computational artifacts. Lessons
3-5.IC.23 Describe reasons creators might limit the use of their work. Lessons