UT.CP1.1.1a |
Describe the difference between an interpreted language vs a compiled language. |
Lessons
|
UT.CP1.1.1b |
Identify characteristics of high-level and low-level languages. |
Lessons
|
UT.CP1.1.2a |
Use an IDE to develop, compile, and run programs. |
Lessons
|
UT.CP1.1.2b |
Understand the difference between syntax, run-time, and logic errors. |
Lessons
|
UT.CP1.1.2c |
Use the debugger to identify errors. |
Lessons
|
UT.CP1.2.1a |
Demonstrate proper use of white space (between lines and indentation). |
Lessons
|
UT.CP1.2.1b |
Use appropriate naming conventions for identifiers (variables, methods, functions, and file names). |
Lessons
|
UT.CP1.2.1c |
Construct identifiers with meaningful format; camelCase and underscore. |
Lessons
|
UT.CP1.2.2a |
Identify specifications and understand requirements to create a solution to a problem. |
Lessons
|
UT.CP1.2.2b |
Develop a program using external documentation (flowcharts, abstracts, and pseudocode) to break down the problem into sub-components. |
Lessons
|
UT.CP1.2.2c |
Design solutions using algorithms. |
Lessons
|
UT.CP1.2.2d |
Write the code to implement the algorithm. |
Lessons
|
UT.CP1.2.2e |
Test program for verification of errors and proper functionality. |
Lessons
|
UT.CP1.2.2f |
Provide internal comments in the IDE that explain functionality through documentation (i.e comments, notes, program instructions). |
Lessons
|
UT.CP1.2.3a |
Understand keywords, identifiers, operators, and operands. |
Lessons
|
UT.CP1.2.3b |
Understand statements and expressions in a program. |
Lessons
|
UT.CP1.2.3c |
Understand program components such as functions, methods, or procedures. |
Lessons
|
UT.CP1.3.1a |
Declare, initialize, and assign values to constants and variables. |
Lessons
|
UT.CP1.3.1b |
Demonstrate the ability to use input and output commands. |
Lessons
|
UT.CP1.3.1c |
Declare and use variable types (primitives, reference, or object). |
Lessons
|
UT.CP1.3.1d |
Identify proper data types for a specified application (boolean, integer, floating point, strings). |
Lessons
|
UT.CP1.3.2a |
Use basic arithmetic operators (modulus, multiplication, division, addition, subtraction). |
Lessons
|
UT.CP1.3.2b |
Understand order of operation of expressions. |
Lessons
|
UT.CP1.3.2c |
Write expressions that mix floating-point and integer expressions. |
Lessons
|
UT.CP1.4.1a |
Compare values using relational operators (<, >, ==, >=, <=, etc.). |
Lessons
|
UT.CP1.4.1b |
Form complex expressions using logical operators. |
Lessons
|
UT.CP1.4.2a |
Employ simple IF structures. |
Lessons
|
UT.CP1.4.2b |
Use IF-ELSE and nested IF-ELSE structures. |
Lessons
|
UT.CP1.4.3a |
Demonstrate knowledge between for-loops, while-loops, and do-while loops. |
Lessons
|
UT.CP1.4.3b |
Describe the various ways that loops can end (i.e., sentinel, break, condition fail,etc.). |
Lessons
|
UT.CP1.4.3c |
Design loops so they iterate the correct number of times (i.e., off by one errors, infinite loops, etc.). |
Lessons
|
UT.CP1.4.3d |
Utilize nested loops. |
Lessons
|
UT.CP1.5.1a |
Identify the members of a computer programming/software engineering team: team leader, analyst, senior developer, junior developer, and client/subject matter expert. |
Lessons
|
UT.CP1.5.1b |
Describe work performed by each member of the computer programming/software engineering team. |
Lessons
|
UT.CP1.5.1c |
Investigate trends and traits associated with computer programming/software engineering careers (creativity, technical, leadership, collaborative, problem solving, design, etc.). |
Lessons
|
UT.CP1.5.1d |
Discuss related career pathways. |
Lessons
|
UT.CP1.5.2a |
Explain the impact software can have on society (i.e., privacy, piracy, copyright laws, ease of use, etc.). |
Lessons
|
UT.CP1.5.2b |
Explain the ethical reasons for creating reliable and robust software. |
Lessons
|
UT.CP1.5.2c |
Describe how computer-controlled automation affects a workplace and society. |
Lessons
|