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ICT Gaming Essentials Objectives: 10.3.11

CodeHS Lessons

Describe the use of parameters and arguments in game programming.

Standard
7.2 Cameras
7.4 Particle Systems
7.5 Sound Effects
7.6 Make It Your Own
9.1 Model Creation
9.4 AI in Unity
12.2 Using Prefab Objects
12.3 Third Person Game Mechanics
Standard
4.2 Cameras
4.4 Particle Systems
4.5 Sound Effects
4.6 Make It Your Own
7.4 AI in Unity
7.1 Model Creation
9.2 Using Prefab Objects
9.3 Third Person Game Mechanics
Standard
4.2 Cameras
4.4 Particle Systems
4.5 Sound Effects
4.7 Make It Your Own
8.3 AI in Unity
8.1 Model Creation
9.2 Using Prefab Objects
9.3 Third Person Game Mechanics