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Points

Activity Points Item Type
Intro to Game Design
1.1 Intro to Game Design Lesson
1.1.1 Welcome 5 Video
1.1.2 Mindset Check 5 Free Response
1.1.3 What is Game Design? 5 Video
1.1.4 Game Design Overview 2 Quiz
1.1.5 Reflecting on Game Design 5 Free Response
1.2 History of Video Games Lesson
1.2.1 History of Games 5 Notes
1.2.2 Brief History of Video Games 5 Connection
1.2.3 Early Years of Video Games 5 Free Response
1.2.4 Revitalizing an Industry 5 Connection
1.2.5 Battle of the Consoles 5 Connection
1.2.6 History of Games Reflection 5 Free Response
Exploring the Industry
2.1 Careers in Game Design Lesson
2.1.1 Day in the Life 5 Connection
2.1.2 Reflection: Day in the Life 5 Free Response
2.1.3 Shadow a Game Designer 5 Connection
2.1.4 Reflection: Shadow a Game Designer 5 Free Response
2.2 Scavenger Hunt: Careers in Game Design Lesson
2.2.1 Scavenger Hunt: Careers in Game Design 5 Connection
2.2.2 Scavenger Hunt: Careers in Game Design Responses 5 Free Response
2.2.3 Reflection: Careers in Game Design 5 Free Response
2.3 Game Industry Insights Lesson
2.3.1 How to Get Into the Games Industry 5 Connection
2.3.2 Game Studios 5 Connection
2.3.3 Game Studio Presentation 5 Exercise
Unity Fundamentals
3.1 Intro to Unity Lesson
3.1.1 Intro to Unity 5 Video
3.1.2 Quiz: Intro to Unity 2 Quiz
3.1.3 Unity Sizzle Reel 5 Connection
3.1.4 Mobile Games in Unity 5 Connection
3.1.5 Intro to Unity Reflection 5 Free Response
3.2 Unity Setup Lesson
3.2.1 Creating an Account 5 Connection
3.2.2 Installing Unity Hub and Unity 5 Notes
3.2.3 Setup Review 5 Free Response
3.3 Course Management Lesson
3.3.1 Navigating CodeHS and Unity 5 Notes
3.3.2 Unity Docs 5 Connection
3.3.3 Sharing Unity Projects: 3 Options 5 Notes
3.3.4 Unity Collaborate: Setup 5 Notes
3.3.5 Unity Collaborate: Sharing a Project 5 Video
3.3.6 Unity Plastic SCM: Account Setup 5 Notes
3.3.7 Unity Plastic SCM: Add Your Teacher to a Project 5 Connection
3.3.8 Unity Plastic SCM: Share with Checkin Changes 5 Connection
3.3.9 Zipped Folder: Sharing a Unity Project 5 Notes
3.3.10 Your Turn: Sharing Practice 5 Free Response
3.3.11 Course Management Quiz 1 Quiz
3.4 Unity Basics Lesson
3.4.1 Navigating Unity's Interface 5 Video
3.4.2 Example: 3D Objects and Scene Navigation 5 Video
3.4.3 Make a Pyramid 5 Free Response
3.4.4 Example: Adding Material to a GameObject 5 Video
3.4.5 Color Your Pyramid 5 Free Response
3.4.6 Example: Transforming GameObjects 5 Video
3.4.7 Transform Your Pyramid 5 Free Response
3.5 Using Prefab Objects Lesson
3.5.1 Using Prefab Objects 5 Video
3.5.2 Downloading the Tutorials 5 Notes
3.5.3 Tutorial 1: Using a Prefab Scene 5 Free Response
3.5.4 Tutorial 2: Create Your Own Scene 5 Free Response
3.5.5 Tutorial 3: Added Elements From the Asset Store 5 Free Response
3.5.6 Make Your Own Car Game 5 Free Response
3.6 Getting Started with AI Lesson
3.6.1 Getting Started with AI 5 Video
3.6.2 Downloading the Tutorials 5 Notes
3.6.3 Tutorial 1: AI GameObjects and Waypoints 5 Free Response
3.6.4 Tutorial 2: Changing Waypoints and AI Targets 5 Free Response
3.7 Third Person Game Mechanics Lesson
3.7.1 Third Person Game Mechanics 5 Video
3.7.2 Downloading the Tutorials 5 Notes
3.7.3 Tutorial 1: Meet Ethan 5 Free Response
3.7.4 Tutorial 2: Meet Ellen 5 Free Response
3.7.5 Tutorial 3: Object Collection Mechanics 5 Free Response
3.7.6 Make It Your Own Challenge 5 Free Response
3.8 Building a Scene with Prefabs Lesson
3.8.1 Scene Design with Prefabs 5 Video
3.8.2 Changing Prefab Properties 5 Video
3.8.3 Downloading the Prefab Project 5 Notes
3.8.4 Getting Started with Prefabs 5 Free Response
3.8.5 Plan Your Scene 5 Free Response
3.8.6 Build Your Scene 5 Notes
3.8.7 Scene Reflections 5 Free Response
Legal and Ethical Consideration
4.1 Copyright Rules Lesson
4.1.1 Creative Credit and Copyright 1 Video
4.1.2 Creative Credit and Copyright 2 Check for Understanding
4.1.3 Copyright Laws and Video Game Design 5 Connection
4.1.4 Reflection: Copyright Laws and Video Game Design 5 Free Response
4.1.5 Case Study: Atari v. North American Phillips 5 Connection
4.1.6 Reflection: Atari v. North American Phillips 5 Free Response
4.2 Ethical Considerations Lesson
4.2.1 Overview 5 Notes
4.2.2 The Role of Governing Bodies 5 Free Response
4.2.3 The Role of Developers 5 Connection
4.2.4 The Role of Developers: One Pager 5 Exercise
4.3 Security in Game Design Lesson
4.3.1 Cybersecurity in Gaming 5 Connection
4.3.2 Reflection: Cybersecurity in Gaming 5 Free Response
4.3.3 Securing Your Game: The CIA Triad 5 Connection
4.3.4 CIA Triad 1 Video
4.3.5 CIA Triad 2 Check for Understanding
4.3.6 Which part of the CIA Triad? 5 Free Response
4.3.7 Which part of the CIA Triad? 5 Free Response
4.3.8 Breach of Confidentiality 5 Free Response
4.3.9 Breach of Availability 5 Free Response
4.3.10 CIA Connections 5 Free Response
4.4 Representation in Technology Lesson
4.4.1 Intro to Representation in Technology 5 Notes
4.4.2 Underrepresented Groups in Computer Science 5 Free Response
4.4.3 Impact of Women In Tech 5 Connection
4.4.4 Reflection: Impact of Women in Tech 5 Free Response
4.4.5 Impact on Game Design 5 Connection
4.4.6 Reflection: Impact on Game Design 5 Free Response
Project: Your First Game
5.1 What Makes a Good Game? Lesson
5.1.1 What Makes a Good Game? 5 Video
5.1.2 Elements of a Game #1 5 Free Response
5.1.3 Elements of a Game #2 5 Free Response
5.1.4 Fundamentals of Game Design 5 Free Response
5.2 Planning Your Game Lesson
5.2.1 Guidelines 5 Notes
5.2.2 Keep It Simple 5 Connection
5.2.3 Brainstorm 5 Free Response
5.2.4 Choose Two 5 Free Response
5.2.5 The 4 Game Elements 5 Free Response
5.2.6 Get Feedback 5 Free Response
5.2.7 Choose One and Plan 5 Free Response
5.2.8 Break it Into Pieces 5 Free Response
5.3 Making Your Game Lesson
5.3.1 Project Requirements and Setup 5 Notes
5.3.2 Prototype the Environment 5 Free Response
5.3.3 Prototype the Player 5 Free Response
5.3.4 Prototype the Gameplay 5 Free Response
5.3.5 User Testing and Feedback 5 Free Response
5.3.6 Final Development 5 Free Response
5.3.7 Reflection 5 Free Response
5.4 Publishing and Presenting Your Game Lesson
5.4.1 Publish Your Game Online 5 Notes
5.4.2 Your Game Link 5 Free Response
5.4.3 Final Game Design Document 5 Free Response
5.4.4 Reflect and Present 5 Presentation